There's 3 main reasons there are no Settlers in this scenario:
1) Not historically accurate.
You didn't see large bands of migrating hordes wandering around the Napoleonic battlefields. Europe is settled and it's settled in a way designed by the scenario designer for how he thought this conquest should be shaped.
2) Gameplay
This isn't the kind of scenario where you should be trying to grab land. This one's about knocking the snot out of your neighbors. Yes, it's annoying that if the AI (or you) raze a city then it's gone for good with no chance of reappearing, but that's how things go. I wish there was just a way to turn off the razing of cities.
3) AI Behavior
The AI puts too much focus on building Settlers/cities and REXing which hurts it for this kind of scenario. Solution: disable Settlers.
1) Not historically accurate.
You didn't see large bands of migrating hordes wandering around the Napoleonic battlefields. Europe is settled and it's settled in a way designed by the scenario designer for how he thought this conquest should be shaped.
2) Gameplay
This isn't the kind of scenario where you should be trying to grab land. This one's about knocking the snot out of your neighbors. Yes, it's annoying that if the AI (or you) raze a city then it's gone for good with no chance of reappearing, but that's how things go. I wish there was just a way to turn off the razing of cities.
3) AI Behavior
The AI puts too much focus on building Settlers/cities and REXing which hurts it for this kind of scenario. Solution: disable Settlers.
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