Hi. I just created a 31-civ scenario. I increased the map size to 256x256 so that 31 civs could be used. Could a smaller map be used?
Does anyone see problems using a map this large? When the civs get larger will the game slow down to the point where it's not worth playing anymore? Or will it crash perhaps?
Would you make any type of rules adjustments to balance play with 31-civs?
Finallly, has anyone modified the basic Epic game so that the "Huge" map size can accomodate 31-civs? I may try to do that since it would be cool to have a 31-civ game where I can quickly generate random maps without getting the editor involved. I think I'll just increase the size of all of the game's map and do away with the "Tiny" setting. I can't imagine enjoying a game with a tiny map.
Thanks!
Does anyone see problems using a map this large? When the civs get larger will the game slow down to the point where it's not worth playing anymore? Or will it crash perhaps?
Would you make any type of rules adjustments to balance play with 31-civs?
Finallly, has anyone modified the basic Epic game so that the "Huge" map size can accomodate 31-civs? I may try to do that since it would be cool to have a 31-civ game where I can quickly generate random maps without getting the editor involved. I think I'll just increase the size of all of the game's map and do away with the "Tiny" setting. I can't imagine enjoying a game with a tiny map.
Thanks!
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