In developing a scenario I've discovered that the AI is raising cities rather than capturing them, which stops them advancing on a front.
I raised the Optimal # of cities in the world size settings (ie to 200) and this didn't work either.
Can anyone assist?
Or is there a way to disable rasing cities full stop in the game (I have conquests!)
I raised the Optimal # of cities in the world size settings (ie to 200) and this didn't work either.
Can anyone assist?
Or is there a way to disable rasing cities full stop in the game (I have conquests!)
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