Originally posted by Dominae
Hate to break it to you guys, but the SoZ is no more powerful than Pyramids or the Temple of Artemis or the new Great Wall, and they all have no resource requirement. Securing a powerful Wonder should be a race as to which civ can acquire the most Shields (and the necessary tech), not which is lucky enough to start next to Ivory.
When you start next to Ivory, there is simply no decision whether or not you want the Statue of Zeus. It's more a matter of where and when (and that's a boring boring decision). What could potentially be an interesting Wonder in every game is now only interesting in those games the map generator bestows Ivory upon your starting location (less than once every eight games). Those of you who do not think this is such a big deal have surely reloaded until you've found that Ivory start just so that you could build the SoZ. Are you prepared to do that every game?
Dominae
Hate to break it to you guys, but the SoZ is no more powerful than Pyramids or the Temple of Artemis or the new Great Wall, and they all have no resource requirement. Securing a powerful Wonder should be a race as to which civ can acquire the most Shields (and the necessary tech), not which is lucky enough to start next to Ivory.
When you start next to Ivory, there is simply no decision whether or not you want the Statue of Zeus. It's more a matter of where and when (and that's a boring boring decision). What could potentially be an interesting Wonder in every game is now only interesting in those games the map generator bestows Ivory upon your starting location (less than once every eight games). Those of you who do not think this is such a big deal have surely reloaded until you've found that Ivory start just so that you could build the SoZ. Are you prepared to do that every game?
Dominae
i'm finding the need for ivory to be something of a goad to builders - you usually *have to* expand to get some now.
there is an opportunity for mod writers now, though - either a: make zeus a small wonder with no ivory req, or b: make a series of wonders that each require a specific luxury resource and each provide a specific oddball unit. either one would really spice things up.
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