Well, not that much horrible.
It's designed to be weak and cheap wonder.
I don't have problem with this unit.
Regarding the upgrade paths, they need to be revised. The Berserker upgrades to the Longbowmen, why? Maybe I'm missing something here on a lot of these upgrade paths.
About the Berserker, too powerful. I'm sure you can agree with me on this one. It gets a +2 on att and a +1 on def compared to the Longbowmen. I would say change the unit to either 5.2.1 or 5.1.1. A 6 attack is too high for that time period considering it comes before musketmen even do, and it doesn't require any resources.
It's obviously still your choice, but I hope I could at least provide you with some insight on my opinion. Since I've been playing more again, and I'm encountering a lot of new aspects to the game I got a whole lot of ideas/opinions on what should be changed.
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