how well do the other things work? like "emphasize production"?
That's the only one I use, but mainly for city growth, to put it more clear, for when a city grows.
You will get the shields from a "newborn" labourer, but not the food or gold, thus the governer putting it on a unroaded, unmined mountain is more lucrative the on fish for example.
Hey, sometimes every shield counts
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