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Anyone play a 31 civ game yet?

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  • #31
    I can cope with that long - I can do other things in the meantime...I am often speaking to people at the same time anyway...
    Speaking of Erith:

    "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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    • #32
      Originally posted by TheStinger
      My 433 celeron 128 Mb would explode
      I feel your pain. My 466 Celeron 287Mb starts to melt with 12 civs/large map. Even standard maps can get slow. Huge maps just turn Civ into a RTS by the time the turn length drops to 2 years or so.
      Libraries are state sanctioned, so they're technically engaged in privateering. - Felch
      I thought we're trying to have a serious discussion? It says serious in the thread title!- Al. B. Sure

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      • #33
        I got a 2.2ghz with 512 megs of RAM, play on a standard sized map, pangea, 31 civs and the turns run very smoothly and take less than 3 minutes, unless I am in the middle of a major war. Of course, I have just hit the industrial ages and the playing field is down to about 11 civs, about half of which are 1, 2 and 3 city civs, so that may be the difference.....

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        • #34
          Well it is because so many civs have been eliminated that it has sped up so effectively!
          Speaking of Erith:

          "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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          • #35
            it depends , it seems to work fine with an older amd 650 with one gig of ram and win98se , it all depends
            Running Win98SE with a gig of Ram isn't a smart thing to do.
            Quod Me Nutrit Me Destruit

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            • #36
              How many of those civs were still around by the industrial age? If you pare the number down, it is a lot different, than if you still have say 18 left.

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              • #37
                Originally posted by Saint Marcus


                Running Win98SE with a gig of Ram isn't a smart thing to do.
                hi ,

                seems to work fine , .....

                the kid still is playing with it , more then a year later , ...... without having any chrash or other problem , ......

                have a nice day
                - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                • #38
                  celeron? stinger, poor man.
                  Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                  Look, I just don't anymore, okay?

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                  • #39
                    Mmmh - might be a dumb question, but how do I get 31 civs on a standard sized map?

                    Played with 31 civs on the world map with the TEThurkan Mod, but had to quit because turns were too long (xp 1800+ 512mb), but with a smaller map size, it should be possible imho...

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                    • #40
                      I don't think it'd be impossible. Just really close neighbors. Build fences.

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                      • #41
                        Actually that's what the opener of the thread did - but how do I change the number of civs for each map size in a standard game? Whenever I chose a standard-sized map, the game doesn't offer me an option to add more civs than recommended for the map size.

                        I checked the manual, but couldn't find anything - start a mp game with me as only human player or what?

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                        • #42
                          I'd like to know too!
                          Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                          Look, I just don't anymore, okay?

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                          • #43
                            Anyone? I'd really love to play a game like that...

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                            • #44
                              Aaah - me so stupid - I figured it out - just create the desired map size in the editor and increase # of civs...

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                              • #45
                                Award yourself a sweetie
                                Speaking of Erith:

                                "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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