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C3C Corruption: Whoa!!!

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  • #31
    Excellent. You have been re-educated, citizen Dominae. Your doctrine is now correct. We are proud of you. [/Big Brother voice]



    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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    • #32
      I knew I wasn't hallucinating when my first game of C3C had a corruption flavor more akin to my first game of (unpatched) Vanilla Civ than to a recent game of PTW .

      For a moment, I had the feeling that the changes were actually by design -- and necessitated the increase in the OCN found in C3C -- but if the SPHQ actually increases corruption in communism, then I guess it is safe to say that this is a goof.

      Catt

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      • #33
        Originally posted by Arrian
        The AI in PTW also used to build its FP close in, which Alexman notes is really bad in Conquests. So if the AI is still doing that... it's really getting screwed.

        Which may help explain the "X" factor I couldn't put my finger on in my game we're talking about in the other thread.

        -Arrian
        AI is still doing that. Here's a shot from my debug game.

        Take that as a sample. The other Civ in the game also went for a close fp placement.
        Attached Files
        AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
        Strategy:The Machiavellian Doctrine
        Visit my WebsiteMonkey Dew

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        • #34
          Firaxis is looking at it right now
          Seemingly Benign
          Download Watercolor Terrain - New Conquests Watercolor Terrain

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          • #35
            Was alexman as beta tester?
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

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            • #36
              It wouldn't have mattered. This wasn't happening in the beta (the beta ended a while ago).
              Seemingly Benign
              Download Watercolor Terrain - New Conquests Watercolor Terrain

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              • #37
                Originally posted by Theseus
                Was alexman as beta tester?
                It depends on whether the copy I just received from Amazon today is a beta release...

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                • #38
                  Good work Alexman. Bad result. I'm having a hard time deciding whether the FP thing or the anti-RCP factor is more ludicrous. On balance I think the anti-RCP snatches the award by a whisker.

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                  • #39
                    I'm laughing my arse off actually. Its like watching a bomb dropped into an ant hill

                    Your precious RCP exploit has been taken away from you!

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

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                    • #40
                      Originally posted by Jamski
                      I'm laughing my arse off actually. Its like watching a bomb dropped into an ant hill

                      Your precious RCP exploit has been taken away from you!

                      -Jam
                      IIRC most people wanted to get rid of RCP. However, the way they fixed it was as bad as it was originally - now we'll just make sure NOT to put any cities at the same distance!
                      Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                      King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                      ---------
                      May God Bless.

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                      • #41
                        Don't be an ass Jamski...........not many would argue with an RCP nerf. But this is like nerfing an AK-47 by using a nuclear bomb on it. The 'solution' is hamfisted, and is actually worse than the problem.

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                        • #42
                          Originally posted by Panzer32


                          IIRC most people wanted to get rid of RCP. However, the way they fixed it was as bad as it was originally - now we'll just make sure NOT to put any cities at the same distance!
                          Yes, but that is far worse. Just think how many 'natural' city placement schemes are adversely affected, especially since firaxian distances are rounded down.

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                          • #43
                            Don't be an ass Jamski
                            Sorry.

                            I just get carried away on occasions like this. I felt the same when people complained that they couldn't plant and harvest forests for ever

                            And I never liked the FP idea anyway, so anything that stopsit being effective is good by me. More corruption, maybe the AI won't build soooooooo many units anymore.

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

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                            • #44
                              Well it would only be the same as this 'fix' if they had removed IFE and replaced it with -100 shields for every forest chopped down.

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                              • #45
                                Not sure about the paticlar fix, all they needed to do was something like

                                Changing from 1, 2 (tie), 2 (tie), 2 (tie), 3 to 1, 2 (tie), 2 (tie), 2 (tie), 5 would have fixed the exploit IMHO.

                                But 1, 5 (tie), 5 (tie), 5 (tie), 5 (tie) isn't unreasonable.

                                Guess I won't build any FP unless corruption rules are changed. I see no point in simply redisputing which cities are corrupted.
                                1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                                Templar Science Minister
                                AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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