Hello all, I haven't actually bought conquests yet but I was wondering if, with this new addition, the scenario making ability of civ3 is anything near to that of civ2, is there any kind of event scripting even on the most basic of levels, and what other features have been addded to the editor, thanks!
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Nope, they added a grand total of !!!!!ONE!!!!! major improvement! Now you can make a civilization less or more likely to research a particular technology. Even if set to 100% unlikely to research it, if they have nothing else to research, they will still research it anyway. There is still no button to make a tech "unresearchable". I seriously think that civ3 should be scrapped and forgotten entirely...go back to civ2 and try to make the "real" civ3 from scratch.Yes, I am the King of Babylon.
No, you don't have to bow if you don't want to.
<~~Balloons are the BEST!
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Nope, they added a grand total of !!!!!ONE!!!!! major improvement! Now you can make a civilization less or more likely to research a particular technology. Even if set to 100% unlikely to research it, if they have nothing else to research, they will still research it anyway. There is still no button to make a tech "unresearchable". I seriously think that civ3 should be scrapped and forgotten entirely...go back to civ2 and try to make the "real" civ3 from scratch.
When I remember all those Civ2 scenarios and how easily they could be explited to gain easy victory.
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Originally posted by TheRascalKing
Nope, they added a grand total of !!!!!ONE!!!!! major improvement!
Originally posted by TheRascalKing
I seriously think that civ3 should be scrapped and forgotten entirely...go back to civ2 and try to make the "real" civ3 from scratch.
Good luck with that.
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Originally posted by GhengisFarb
There are lots of new options in the editor and you can make scenarios but not like in Civ2. There are no event scripts but creative people can probably find different ways to simulate things."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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Originally posted by GhengisFarb
There are lots of new options in the editor and you can make scenarios but not like in Civ2. There are no event scripts but creative people can probably find different ways to simulate things.
I WANT EVENTS
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Major problem#1
'hidden/no Era techs' Cannot be assigned as pre-requisite... So the Scenario Idea of, Event X, Gains Tech X, makes obsoloete Units XXXXX, is difficult if not imposible.
Same problem with Era techs... Cant use Horsbackriding as a prerequisite for Modern Cavalry, So even if you never got it back then, You can still reseach it now.
Event Scripting, is still, and will still be a Civ2 Goody, for at least another year (if not 2+)EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests
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