Either I'm experiencing an incredible RNG string or C3C has changed how the bombarment of cities operates - and changed it significantly. In 3 separate artillery barrages against enemy cities, a stack of 12 artillery either took hitpoints from defenders or missed -- not once (until all units were redlined) did the city lose an improvement or a pop point. Since one barage extended through two turns, that means 48 artillery barrages without taking a pop or an improvement until all defenders were redlined (and as best as memory serves, a few trebuchet assaults on cities had similar results).
Has anyone destroyed a pop point or a city improvement when there are defenders with more than 1 HP left?
Catt
Has anyone destroyed a pop point or a city improvement when there are defenders with more than 1 HP left?
Catt
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