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  • #76
    Civ 3

    This game sucks! several civs all against you a human player. Waist of time.
    The easy level is too easy. The next level up WARLORD is too hard.

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    • #77
      Too hard? If you said Deity was too hard, I maybe could agree. Warlord/Regent/Monarch are too easy. Emperor is not a challenge, but you have to work some.

      Do you mean you suck at CivIII?

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      • #78
        Yes thats it I suck. Although the game did need a patch, and seems to work very slowly on my computer. You got to admit the AI cheats.

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        • #79
          No the Ai does not cheat. It has one feature, that it knows the tiles. That means it knows where oil will be and when you have units here or there or not.

          That is a handicap for the programmers as it would be a nightmare to code the logic to track that stuff. Humans can do it easy.

          Then the levels have different bonus items. Chief/Warlord it is the players that get a boost and the AI a handicap.

          Regent is straight up. After that the AI gets more and more handicaps. This is not cheating it is discribed in the editor.

          Cheating is not following the agreed rules.

          Now you can get lots of help and guides on the board. To get you at least to the point that you beat Monarch. I always felt that no help is really needed above that, if you are beating Monarch.

          Maybe some tips for Sid, but most likely nothing a strong Monarch player does not already know.

          Take a look at the must read stuff or look for a good game at say Regent. I think a few are here.

          If nothing looks good go to CFC and read a training SG for Regent or Warlord. Lots of details.

          Another place is some of the AU courses. They have reports that often give the thinking on what was done.

          I know it is some work to find them and read them, but often they are good reads.

          At leat find the Opening Moves thread by Cracker. It is in the topped must read.

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          • #80
            How come when I get ahead in tech., the goody huts will give me nothing but deserted hut or 25 gold? coincident. How can other civs produce so many cities so fast? It seems fixed to me.

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            • #81
              Also if you get stuck on an island. You might as well give up. You'll be so far in the hole you can never catch up.

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              • #82
                Originally posted by bg boom
                How come when I get ahead in tech., the goody huts will give me nothing but deserted hut or 25 gold? coincident. How can other civs produce so many cities so fast? It seems fixed to me.
                You did not give any parameters, so it is hard to knwo what exactly is going on.

                For instance, if you are an expansionist civ, you can not get barbs.
                If you are on highj levels, you have reduced chances for tech and at some you cannot get settlers.

                So the level is important and the civ traits. After that it is the RNG.
                I seriously doubt that if you tracked the results over a long period, it would be all maps and 25 gold.

                Can you get crap for a individual game, sure can. Play at say DemiGod or higher and you cannot afford to even pop huts early in the game. The risk of barbs is too great, close to home.

                As to cities, again what is the level and the map and the start locations as well as civ traits.

                In level like Monarch or lower, experienced players will not be out expanded by the AI. Of course as you move up, it is hard to match the AI early. They just have too many bonus items, such as workers and even settlers on some.

                It is not uncommon for me to not have my second town at Sid and the AI have 5 or more. Not a big problem, most of the time.

                So if you cannot match the AI race of growth at say Regent and you have decent start, you need to get a better understand of what to do and when.

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                • #83
                  Originally posted by bg boom
                  Also if you get stuck on an island. You might as well give up. You'll be so far in the hole you can never catch up.
                  Depends on the island and the level. Most players prefer island maps for levels like deity and sid and we can play them better than the AI.

                  Now if you are on a smallish island and the others are on a big fat contients or pangea landmass, then it can get ugly.

                  Many games have been posted with such starts and won.

                  You want to see how a bad start can be played and won, look for "So very cold" by Aeson.

                  Look I understand you probably had the game and no one to get experiences from. That makes it hard for most to master a game, any game.

                  If you had come to Poly or CFC when you first got the game, you would see how it is not hard to crack it.

                  I strongly suggest you go to CFC and read a game or tow of the legendary games: http://forums.civfanatics.com/forumdisplay.php?f=47

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                  • #84
                    OK thanks. Yes I have noticed a few things. Like if your a militeristic civ, your people celebrate when you declare war.

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                    • #85
                      Great advice vmxa1.

                      Good to see that new players are still learning the game.
                      Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

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                      • #86
                        Still trying to pitch in a little as I too want them to enjoy it. I got a ton of help on these two sites, so just paying back.

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