The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yeah, the Amazonians won't even let you cancel the order. If you cxl C3C you still have to pay for the bonus CD.
Of the considerable number of items I’ve pre-ordered from Amazon, every one has shipped a day or so early and arrives pretty close to the Tuesday of the release. So I am as surprised as I am aggravated. I am simply assuming they have not received it from the supplier.
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
scenario, new civ, old civ, new govt. dat shud do it!
"Hannibal, the troops bumbling about near Alexandria are stealing chickens and annoying our women. Remove them, please."- Cleopatra.
"Life is not life without death, and death is not death without life." - Me.
100% Antartican!!!!! 100% Civilization!!!!!!!!!!!!!!!!
Help me make my scenario-http://forums.civfanatics.com/showthread.php?s=&postid=1347685#post1347685
I've started a Demigod game as Mayans. I hadnt even built my second city yet and a stack of 6 Incan warriors appeared on the fringe of my capitol. They left me alone.
Can't tell until I get the thing in my hands (coming sometime from Amazon.ca) but a new civ with one or more new traits should be interesting in an old-style game: pangea, 8 others I think, and so on. Gawd, so far it sounds like a candy store. As I write the above I think, no, I want to try this. Or that. Or that other thing.
I'm not clear on what the new traits are or do. Agriculture, for instance: what happens with it to make the Mayans attractive? I understand industrious, of course. Is there a thread that details the traits?
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
1) maya... to try an enslavement unit and agricultural ... probably on a rainforest or desert-world
if enslavement is cool:
2a) english @ archipelagio: try seafaring
else
2b) berserks @ archipelagio: try winning with nearly only berserk and marine (armies)
3) celts @ pangea: very early conquest victory
4) regent game level: try to get those nice new unit-spawning wonders...
on the second day... ... nono, this will keep me busy for a while...
i'll definatly try the japanese scenario soon after...
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
New civ, Netherlands. I was looking for the new traits and this seems like one that the UU will not force me to have a GA before I get comfortable in my chair.
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