Ok, I've harped on this point in the past, as it is the crux of my Civ scenario making desires.
I know that we will be able to have Locked Alliances in C3C. That's all well and good, but unless there are options for other diplomatic relations, I'll not find it that useful.
First, what kind of alliances are locked? Just single alliances against one foe, or can you lock mutual protection pacts and RoP agreements?
Ok, now as for the editor...when making a scenario, I want to be able to set the preliminary diplomatic relations, but I don't necessarily want them to be locked for the whole scenario. So could I just determine that so-and-so were allied at the start of the game (and perhaps designate how many turns were left in their alliance)?
Same goes for setting trade deals. Perhaps I want two countries to begin the scenario with a trade agreement. Can I set that?
Also, can we set relationships? I'd like to be able to designate that country A hates country B from the outset, while country A may absolutely love country C.
Can we set what civs any particular civ is in contact with, has embassies with, spies inside, etc?
Finally, I still say we should have the ability to broker peace deals between other countries, like in SMAC. I should be able to say as a condition of a peace treaty that the country makes peace with my ally. Furthermore, wouldn't it be great to have multiple-way peace brokering? Meaning, all parties involved get a seat at the table, and a peace deal has to satisfy them all to end the war. That would add an interesting balancing act to making peace with enemies. I know it would require a lot of new code, though, so I can understand why it wouldn't show up now.
Anyway, if anyone can answer any of the above questions, please do. Thanks.
I know that we will be able to have Locked Alliances in C3C. That's all well and good, but unless there are options for other diplomatic relations, I'll not find it that useful.
First, what kind of alliances are locked? Just single alliances against one foe, or can you lock mutual protection pacts and RoP agreements?
Ok, now as for the editor...when making a scenario, I want to be able to set the preliminary diplomatic relations, but I don't necessarily want them to be locked for the whole scenario. So could I just determine that so-and-so were allied at the start of the game (and perhaps designate how many turns were left in their alliance)?
Same goes for setting trade deals. Perhaps I want two countries to begin the scenario with a trade agreement. Can I set that?
Also, can we set relationships? I'd like to be able to designate that country A hates country B from the outset, while country A may absolutely love country C.
Can we set what civs any particular civ is in contact with, has embassies with, spies inside, etc?
Finally, I still say we should have the ability to broker peace deals between other countries, like in SMAC. I should be able to say as a condition of a peace treaty that the country makes peace with my ally. Furthermore, wouldn't it be great to have multiple-way peace brokering? Meaning, all parties involved get a seat at the table, and a peace deal has to satisfy them all to end the war. That would add an interesting balancing act to making peace with enemies. I know it would require a lot of new code, though, so I can understand why it wouldn't show up now.
Anyway, if anyone can answer any of the above questions, please do. Thanks.
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