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  • Civ 3 Conquest -- Flat map?

    Hello

    I am dying to know if the 9 scenarios in C3C are going to be on flat maps?

    I used to play Roman maps in old Civ 3, and had seen Egypt attacking Spain by "going east around the world" ...... very annoying.

    I trust C3C has taken care of this problem! Can anyone tell me?

    Also, what are the 9 scenarios? I've never seen a complete list of it. I know about Mesopotamia, Rise of Rome, Middle Ages, Japan Shogun, South America, Age of expansion, Pearl Harbor. What are the other 2?

    Regards,
    Raymond

    Raymond.Pun@mensa.org.sg

  • #2
    In the FAQ, it says:

    What are the Conquest scenarios?
    Unlike the Epic Game, each Conquest scenario focuses on a specific period of history, such as the Rise of Rome, the Middle Ages, or the Napoleonic War. Each Conquest has its own map, tech tree, specialized units, playable civilizations, and victory conditions. Several Conquests include predetermined starting city and unit placements so that you are placed immediately into the action.
    So, you missed the Napoleonic Europe one.
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    • #3
      You also missed 'Fall of Rome' which completes the list.


      Edit: Also, as for the main question - seeing as the current build of the editor ( can't remember if it's due to PTW or a patch but as far as I remember, the former ) already supports flat maps I'd seriously doubt the good people at Firaxis would be daft enough to put round maps in their scenarios. The only exception to this would be 'The Age of Sail' which I'd imagine is a full world map.
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      • #4
        Originally posted by Faboba
        The only exception to this would be 'The Age of Sail' which I'd imagine is a full world map.
        The 'age of Sail' plays on a map of the Atlantic. Even Europe doesn't figure in its entirety there.
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        • #5
          PTW allowed flat maps, and C3C includes PTW, so they will all be on flat maps.
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          • #6
            Originally posted by Spiffor

            The 'age of Sail' plays on a map of the Atlantic. Even Europe doesn't figure in its entirety there.
            So much for the colonies in India, the West Indies and China then....


            Off the subject slightly - I'd be more interested to find out if they've corrected the irritating flaw in the maps at the moment. If you are playing on a map which fully stretches to the top and bottom of the grid you can't actually see - in the former case - the city names and - in the latter - the bottom one and a half squares. Hopefully someone at Firaxis has noticed it...

            While we're at it a 'clear map of resources' feature would shave hours off my game set-up time.
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            • #7
              Originally posted by Faboba
              Off the subject slightly - I'd be more interested to find out if they've corrected the irritating flaw in the maps at the moment. If you are playing on a map which fully stretches to the top and bottom of the grid you can't actually see - in the former case - the city names and - in the latter - the bottom one and a half squares. Hopefully someone at Firaxis has noticed it...
              Yeah, that is irritating.

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              • #8
                See the developer update for the Age of Discovery Conquest.

                They had too much trouble with the AI's wanting to colonize Africa & the far east instead of the New World when they tried the whole world, and so downsized the map so the European AIs basically had no choice but to colonize the new world.

                Originally posted by Faboba

                So much for the colonies in India, the West Indies and China then....


                Off the subject slightly - I'd be more interested to find out if they've corrected the irritating flaw in the maps at the moment. If you are playing on a map which fully stretches to the top and bottom of the grid you can't actually see - in the former case - the city names and - in the latter - the bottom one and a half squares. Hopefully someone at Firaxis has noticed it...

                While we're at it a 'clear map of resources' feature would shave hours off my game set-up time.
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                • #9
                  Originally posted by joncnunn
                  See the developer update for the Age of Discovery Conquest.

                  They had too much trouble with the AI's wanting to colonize Africa & the far east instead of the New World when they tried the whole world, and so downsized the map so the European AIs basically had no choice but to colonize the new world.
                  The way it _should_ have been then. No americans, and everyone´s happy! still, there would be native americans... what a silly thought

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                  • #10
                    They had too much trouble with the AI's wanting to colonize Africa & the far east instead of the New World when they tried the whole world, and so downsized the map so the European AIs basically had no choice but to colonize the new world.
                    That's a shame. Rather than fix the problem with their AI and have the scenario play as it was dreamed up they just downsized the scenario so it worked with the old AI from Civ3 and PTW. You would think they could have balanced it to provide for an interesting mix of African, Asian, and American colonization.
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                    • #11
                      To teach the AI what to do in a scenario like that would have been an immense sinkhole of time and resources.

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                      • #12
                        However, I've seen there is the African shore in the Age of Discovery. Don't the European powers colonize Africa?
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                        • #13
                          Flat maps have been possible since PTW.
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                          • #14
                            Originally posted by Spiffor
                            However, I've seen there is the African shore in the Age of Discovery. Don't the European powers colonize Africa?
                            My guess is that Africa won't have any colonizable land (The land literally isn't allowed to be settled)

                            Either that, or only the coast, because the interior of Africa wasn't settled by Europe. But any settling of Africa would probably take away from the point of the scenario.
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                            • #15
                              My guess is that Africa won't have any colonizable land (The land literally isn't allowed to be settled)
                              and they couldn't incorporate this idea in a world map?
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