Announcement

Collapse
No announcement yet.

Seafaring Civilisations

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by GhengisFarb

    I think the Portuguese will simply build Carracks instead of Caravels. I don't think it necessarily means a Carrack is a Caravel.
    Of course, I was only saying that because there are some confusion some times, for example saying that Carrack is a "special Caravel".
    Brazilian Civilization Avaiable Here By Civ3 Brasil

    Comment


    • #17
      This is a Nau(Carrack):
      Attached Files
      Brazilian Civilization Avaiable Here By Civ3 Brasil

      Comment


      • #18
        Raen:
        At the risk of disappointing you, there is very little chance Firaxis calls the Portuguese UU a Nau. In Civ3, Firaxis has most often used unique units or names that are well known (hence the Spanish Conquistador instead of the Tercio, the French Musketeer, etc.), so that the players doesn't feel lost.
        But this is no big problem: it is very likely that the Potuguese UU looks like a Nau (I mean, you can't get any more Portuguese than that ), and all you'll have to do will be simply to rename it in the editor.
        "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
        "I never had the need to have a boner." -- Dissident
        "I have never cut off my penis when I was upset over a girl." -- Dis

        Comment


        • #19
          Originally posted by Spiffor
          Raen:
          At the risk of disappointing you, there is very little chance Firaxis calls the Portuguese UU a Nau. In Civ3, Firaxis has most often used unique units or names that are well known (hence the Spanish Conquistador instead of the Tercio, the French Musketeer, etc.), so that the players doesn't feel lost.
          But this is no big problem: it is very likely that the Potuguese UU looks like a Nau (I mean, you can't get any more Portuguese than that ), and all you'll have to do will be simply to rename it in the editor.
          Hope you are right and a simple edit will do it
          Brazilian Civilization Avaiable Here By Civ3 Brasil

          Comment


          • #20
            Originally posted by Fatwreck
            Has it been confirmed that all the trait combinations will be in the game?
            Yes, but I can't remember where. If I find a link I'll post it for you.


            EDIT: Here it is...


            Look for Warpstorm's post. He's one of the Beta testers.
            Last edited by Stuie; October 20, 2003, 08:23.
            "Stuie has the right idea" - Japher
            "I trust Stuie and all involved." - SlowwHand
            "Stuie is right...." - Guynemer

            Comment


            • #21
              ok... thanks a lot
              You saw what you wanted
              You took what you saw
              We know how you did it
              Your method equals wipe out

              Comment


              • #22
                Originally posted by Spiffor
                3+1 moves, no risk of sinking, increased attack... Just imagine how it looks like if you have the lightouse as well.
                Has it been confirmed that the bonus move from Seafaring stacks with the Lighthouse? I know the Lighthouse and Magellan don't stack.

                Comment


                • #23
                  Unless the Spainish UU was changed, definately not.

                  Spain isn't expansionist because otherwise they could build lots of scouts and upgrade them to their UU, which would be about the only way to make their UU useful as more than a just a raider in most games. Now it is likely that it will be very useful in the age of discovery conquest against the new world civs.

                  Originally posted by Osweld

                  Seafaring and Expansionist
                  Spanish?

                  I would switch those around, personally.
                  1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                  Templar Science Minister
                  AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                  Comment


                  • #24
                    Has it been confirmed that the bonus move from Seafaring stacks with the Lighthouse? I know the Lighthouse and Magellan don't stack.
                    That's what I'm dieing to know.
                    Quod Me Nutrit Me Destruit

                    Comment


                    • #25
                      Originally posted by joncnunn
                      Unless the Spainish UU was changed, definately not.

                      Spain isn't expansionist because otherwise they could build lots of scouts and upgrade them to their UU, which would be about the only way to make their UU useful as more than a just a raider in most games. Now it is likely that it will be very useful in the age of discovery conquest against the new world civs.
                      Spain is likely to be Religious, Seafaring.

                      I hope the Conquistador has been improved (land enslavement, the ability to turn units into slave workers) would be a good start.
                      Beer is proof that God loves you and wants you to be happy - Ben Franklin

                      Comment


                      • #26
                        Originally posted by Louis XXIV


                        Spain is likely to be Religious, Seafaring.

                        I hope the Conquistador has been improved (land enslavement, the ability to turn units into slave workers) would be a good start.
                        What is land enslavement?

                        Comment


                        • #27
                          When you attack a unit, it gets turned into a slave worker. It is in the MesoAmerican Scenario, although there has been no mention of it in the main game (but I think it should be)
                          Beer is proof that God loves you and wants you to be happy - Ben Franklin

                          Comment


                          • #28
                            Its actually a one-in-three chance of creating a worker if victorious.
                            And the Mayan UU has it in the Epic game (Javelineer,30 shields archer replacement, 2/2/1).

                            Comment


                            • #29
                              I've heard the English man'o'war will now have a chance to enslave defeated ships too, and turn them into conscript ships under English command.

                              I wonder how it works. I thought the "neslaved" unit was a fixed one, not a variable one. I.e, no matter what unit you defeat with the Mayan javelineer, you get a worker. No matter who you defeat with a Barbarian warlord in the Fall of Rome scenario, you get a swordsman.
                              "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                              "I never had the need to have a boner." -- Dissident
                              "I have never cut off my penis when I was upset over a girl." -- Dis

                              Comment


                              • #30
                                But even before we (non-betatest plebs) knew about the variable result of capture (from ROR scenario), the enslavement abilities were referred to as 'naval enslavement' and 'land enslavement' (or something like that).

                                I took this to mean the two abilities were separate.

                                Hopefully this is true; pulling off a Man'o'War vs Carrier victory and getting a conscript Man'o'War would suck (and be a lot weirder than the land enslavement equivalent).

                                Comment

                                Working...
                                X