I've seen in one of the screenshots (the one with the Statue of Zeus) that certain wonders can become a tourist attraction. What does this mean exactly?
I can only guess that when the wonder becomes obsolate (or maybe only in the modern age) it starts generating money as well, not only culture.
So my question: Is this it or there's more?
There could be so much more! Tourism is nowadays one of the most important industries.
from an article from http://www.peopleandplanet.net posted in june 2003
So, my point was that civ3 could contain much more tourism than just obsolate wonders. It would be both realistic and entertaining for an otherwise quite boring modern era.
For example:
- tourist attractions should be not only obsolate wonders, but also certain terrain types and/or resources, like ivory, exotic birds, volcanoes, beaches, etc, that would generate extra trade bonuses in the modern era;
- some existing or new city improvement would increase your tourism income (airports, hotels, amusement parks) (=>one extra gold from tourist attractions)
- a "Disneyland" small wonder would boost (double?) the tourism income in all your cities
Some other factors should also influence your tourism income; for example, wars in your country should stop all kind of tourism income; some governments (like facsism) shouldn't generate tourism gold.
I don't mean something complicated, nothing to increase micromanagement; but these are very simple ideas, IMHO.
I can only guess that when the wonder becomes obsolate (or maybe only in the modern age) it starts generating money as well, not only culture.
So my question: Is this it or there's more?
There could be so much more! Tourism is nowadays one of the most important industries.
Tourism is the world's largest industry, with an annual revenue of almost $500 billion. And it is growing fast, with airline arrivals expected to double by 2010.
Leisure is estimated to account for 75 per cent of all international travel. The World Tourism Organisation (WTO) estimated there were 693 million international tourist arrivals in 2001. They are expected to reach 1.6 billion in 2020. Domestic tourism (people going on holiday in their own country) is generally thought to be 4-5 times greater than international arrivals. The WTO puts global revenue from tourism in 2001 at 463 billion US$ in 2001.
Globally, tourism accounts for roughly 35 per cent of exports of services and over 8 per cent of exports of goods (WTO). In 1995, 11 per cent of the global workforce - over 200 million people (predicted to rise to 340 million by 2005) - were directly or indirectly employed in tourism (International Labour Organisation - ILO).
The World Travel and Tourism Council (WTTC) predicts that the tourism industry in the EU will expand to 22 million jobs representing 13 per cent of total employment by 2012. These figures would make tourism the world's largest employer and arguable it's largest business in terms of income.
For 83 per cent of countries in the world, tourism is one of the top five sources of foreign exchange.
.....
Leisure is estimated to account for 75 per cent of all international travel. The World Tourism Organisation (WTO) estimated there were 693 million international tourist arrivals in 2001. They are expected to reach 1.6 billion in 2020. Domestic tourism (people going on holiday in their own country) is generally thought to be 4-5 times greater than international arrivals. The WTO puts global revenue from tourism in 2001 at 463 billion US$ in 2001.
Globally, tourism accounts for roughly 35 per cent of exports of services and over 8 per cent of exports of goods (WTO). In 1995, 11 per cent of the global workforce - over 200 million people (predicted to rise to 340 million by 2005) - were directly or indirectly employed in tourism (International Labour Organisation - ILO).
The World Travel and Tourism Council (WTTC) predicts that the tourism industry in the EU will expand to 22 million jobs representing 13 per cent of total employment by 2012. These figures would make tourism the world's largest employer and arguable it's largest business in terms of income.
For 83 per cent of countries in the world, tourism is one of the top five sources of foreign exchange.
.....
So, my point was that civ3 could contain much more tourism than just obsolate wonders. It would be both realistic and entertaining for an otherwise quite boring modern era.
For example:
- tourist attractions should be not only obsolate wonders, but also certain terrain types and/or resources, like ivory, exotic birds, volcanoes, beaches, etc, that would generate extra trade bonuses in the modern era;
- some existing or new city improvement would increase your tourism income (airports, hotels, amusement parks) (=>one extra gold from tourist attractions)
- a "Disneyland" small wonder would boost (double?) the tourism income in all your cities
Some other factors should also influence your tourism income; for example, wars in your country should stop all kind of tourism income; some governments (like facsism) shouldn't generate tourism gold.
I don't mean something complicated, nothing to increase micromanagement; but these are very simple ideas, IMHO.
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