Announcement

Collapse
No announcement yet.

Conquest Info at Gamespot

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #61
    Originally posted by Solver
    Well, at any rate, let's hope those were really placeholders.
    You doubt the word of someone from Atari working on the project?

    Comment


    • #62
      I do. Firstly, it's Firaxis who makes the game - who knows what do they decide. Second, Infogrames/Atari hasn't been exactly great with Civ 3 so far.
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

      Comment


      • #63
        There's a difference between saying "x leaderhead is placeholder art" and "Civ 3's AI will be 20 times better than before!"

        One is subjective, the other is not.

        Comment


        • #64
          I'd have to agree with Trip. There are, I think, 18 clans in the Sengoku scenario. Besides, there are eight scenarios in all. I think they'll probably do what they did with CivII, take the old leaderheads. For example, I suspect that the Hannibal head will be Hiram's head in the Mesopotamian scenario, and the Medean leader will have Xerxes's face.
          Empire growing,
          Pleasures flowing,
          Fortune smiles and so should you.

          Comment


          • #65
            I doubt Atari's brand manager would be so stupid as to make a blatant lie on one of the games' biggest fansites.

            Although since he apparently found the registration system for this forum rather taxing I wouldn't put anything past him.
            (j/k)
            If I'm posting here then Counterglow must be down.

            Comment


            • #66
              Originally posted by Trip
              Don't even know what it does yet and calling it underpowered?

              Have you no faith in us getting the game balanced?
              well, then why don't you tell us what the trait abilities and bonuses are? i did make some suggestions what they could be...

              btw: current traits aren't balanced either. some are extremely weak, some extremely powerful (esp. industrial)
              - Artificial Intelligence usually beats real stupidity
              - Atheism is a nonprophet organization.

              Comment


              • #67
                Originally posted by sabrewolf
                well, then why don't you tell us what the trait abilities and bonuses are? i did make some suggestions what they could be...
                He's not allowed to do that. I expect they made him sign an NDA when he became a tester.

                He still like to tease us with little wise-ass comments though. The bastard.
                If I'm posting here then Counterglow must be down.

                Comment


                • #68
                  Originally posted by FrustratedPoet
                  He still like to tease us with little wise-ass comments though. The bastard.
                  I quickly spread already-known or available info, but everything else I keep to myself.

                  Besides, you know you like it.

                  Comment


                  • #69
                    Originally posted by Solver
                    I thought that the games that are sent to beta testers are feauture complete. At least that was the case for me... everything in, except the matchmaking (duh), and some minor stuff, maybe.

                    Well, at any rate, let's hope those were really placeholders.

                    It depends on the beta. Open beta tests with 1000 people or so are usually with an almost complete version. Other betas can still be a long way off the finished product.

                    The Conquests beta testers have a version/s that is early enough for them to still have significant input into many issues. And the artists are still busy drawing so there is still placeholder art in many places

                    Comment


                    • #70
                      Originally posted by Trip

                      I quickly spread already-known or available info, but everything else I keep to myself.

                      Besides, you know you like it.
                      Hey I like it!!! Personally, not being a beta-tester is fun as well. We do detective work, by taking apart every article, word for word. We also blow-up screenies, to look for hidden clues. I mean that's better than playing the game, right, right.


                      BTW, keep the teasers coming Trip!
                      "The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
                      Read the Story ofLa Grande Nation , Sieg oder Tod and others, in the Stories Forum

                      Comment


                      • #71
                        Hi Guys,

                        I think Trip is being really GOOD to us, actually, 'cause he's obviously trying to give us enough info to give us hope, and make us happy, without breaking his agreement with Firaxis . This is a VERY fine line which I think he is woalking VERY WELL!!! Good on you Trip, it's nice to have you on OUR side-so to speak .
                        Oh, speaking of which, I'm sure you ALL noticed Trip's comment about the extreme difficulty of making Scenarios with certain features IF said features were not available through the editor .
                        I don't know about the rest of you, but it sounds like VERY GOOD news to me!!!




                        Yours,
                        The_Aussie_Lurker.

                        Comment


                        • #72
                          Well I went from excited to "give it to me now mode"

                          Comment


                          • #73
                            can't make everyone happy

                            Originally posted by Solver
                            I do. Firstly, it's Firaxis who makes the game - who knows what do they decide. Second, Infogrames/Atari hasn't been exactly great with Civ 3 so far.
                            Aha! Trolling for Atari, now, are we?

                            Ah, well. Doesn't matter to me. If you don't like what you've seen and read, then nothing I say will convince you. I'll just have to hope the game itself can do the talking.

                            Best,
                            Jeff Foley
                            Atari

                            Comment


                            • #74
                              Welcome to the wonder that is Apolyton!! As in a, hmmm, a certain game I know of, one puts up with a few annoyances in order to benefit mightily.
                              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                              Duas uncias in puncta mortalis est.

                              Comment


                              • #75
                                I wouldn't care so much about Solvers trolls. They're not worth a response. And if they get annoying, there's still an ignore feature.

                                And while I'm busy sounding off, about Conquests...

                                New civs and units? Nice, not more.
                                New traits? Great, if balanced.
                                Scenarios? Well...
                                Improved AI? Really? Awesome if true .

                                All this is good. But the best would be, if you finally fix that effin' multiplayer . I have barely forgiven you PtW. I won't forgive a second time.

                                Once more: Fix that multiplayer thing!

                                Comment

                                Working...
                                X