The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
That diplomacy screen with the Dutch in it is for the World War Two scenerio. The diplomacy image looks like Ceaser. If it is ceaser then that probably means the Dutch aren't really in, except in that scenerio.
The preview for the WWII scenario doesn't have the artwork it will have when it is realesed it was a mistake that that showed up
Sos groso, sabelo!
"Yo a mis equipos los coloco bien el la cancha, lo que pasa es que cuando empieza el partido los jugadores se mueven" - Alfio "Coco" Basile
"En el fútbol la que manda es la pelota" - Ángel Cappa
One of my great hopes is that, if the mechanics for a certain 'ability' exist within a scenario, then it will also, hopefully, turn up within the editor!! This is certainly what I hope for with both Slaves and Human Sacrifice!!!!
What would be better still is if unit trading is in, as well, 'cause then you can engage in a 'slave trade'!!! What I also hope for (in addition to what I mentioned above), are building dependant units, building dependant resources and resource dependant techs!!! Also, units and buildings whose effects can be countermanded by imporvements and wonders built with the discovery of new techs!!
Originally posted by Manya
The preview for the WWII scenario doesn't have the artwork it will have when it is realesed it was a mistake that that showed up
thats cool that the scenerios will be getting new leaderheads too
Originally posted by Manya
The preview for the WWII scenario doesn't have the artwork it will have when it is realesed it was a mistake that that showed up
hi ,
about what screenshot are we talking here , ........
They're referring to the Diplomacy screen from the WWII scenario, showing all of the Civ relationships. The reason why they felt it shouldn't have been shown is that all of the leaderheads are clearly just 'place-holder graphics'-like Liz for the Commonwealth!! I guess, though, that it was a good example of the 'locked alliance', so it should have been shown, in my opinion.
Originally posted by The_Aussie_Lurker
They're referring to the Diplomacy screen from the WWII scenario, showing all of the Civ relationships. The reason why they felt it shouldn't have been shown is that all of the leaderheads are clearly just 'place-holder graphics'-like Liz for the Commonwealth!! I guess, though, that it was a good example of the 'locked alliance', so it should have been shown, in my opinion.
Yours,
The_Aussie_Lurker.
hi ,
" should have been shown "
the pic is in the civ screenshots thread , see below to link in sig
Yes, I've seen the screenshots (and they look INCREDIBLE!!!) What I was saying was that there was, in my opinion, nothing wrong with showing that particular screenshot in the preview-'cause it did convey useful information to the reader!!
Sorry if my poor use of English confused you but, hey, what do you expect-I am an AUSTRALIAN . After all, we massacre the English language ALMOST as much as the American's can .
Looks like the WWII scenario is Pacific. We'll have to mod our own Euro WWII (or even world WWII).
And Fascism is Back! Also mentioned is the "return" of the "feudal" government type. But I don't recall this ever being a Civ government type. CTP maybe?
i really like some ideas built in the scenarios (enslaving, units gaining abilities, etc.)
but i REALLY hope these options are also usable for custom units and scenarios! it would be a shame to have such great features, but lock it for the rest it for the rest of the game...
PLEASE FIRAXIS, don't do that
otherwise it looks a lot better than PTW. and because i'm just SP player, there's a lot more new stuff here than in PTW.
however. new units and resources, general scenarios, new civs, etc. isn't too special, because the community has come up with some good things too.
what makes it worth buying are the really new things (incl. the things first mentioned and volcanos, swamp (don't forget to make worker actions more customizable!), etc.
i'm really looking forward to this one!!!
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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