I lost the files (damn hard drive!), but could do it again... give me some time...
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TERRAIN: Smudge Terrain Set
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That's a great idea Caliban... I sure hope you can find the time to work on it!
Meanwhile I might actually take acrack at it myself... please don't anyone get their hopes TOO high on my skills though!
"Too err is human... uhm, did I spell 'err' correctly?"
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Gold Terrain would be fairly interesting. The problem I encountered in making the terrain below was that at this point the terrins are not very distinguishable. The screenshot below shows hills, mountains, grassland, and some coast. I might decide to post some more ideas here and if people like them maybe I will choose one and make a full set out of it.
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I was thinking about increasing contrast and using emboss and a metal simulating filter, that way the tiles would look like hammered metal instead of just being colorized. Gold is quite difficult to do in monochomatic schemes without losing detail as you can see!
My skills are not up on the necessary level BUT I will try!"Too err is human... uhm, did I spell 'err' correctly?"
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Caliban, are you using Photoshop or Paintshop Pro?
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It is difficult to make a terrain set that is one color scheme and still worth using. textures are the key to being able to distiguish one terrain from another.
btw, the user interface looks good.
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I agree with Sheik... the idea was to have an all gold graphics for the Gold Edition but it seems to me that for the sake of looks and class that a better idea is the conversion of the user interface and city, background, civilopedia, etc. screens to have the golden touch look. Great work and experimenting for us Caliban... I think making the controls and backgrounds gold is great!"Too err is human... uhm, did I spell 'err' correctly?"
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