The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
You must include a Musket Infantry.ini file in the Art\unit\Musket Infantry folder. Look at other unit .ini files to see how to lay the .ini file out, or look for a good tutorial in this area of modding. This is the best advice I can give,
Hope it helps,
Condorswarm
"Never in the history of human conflict has so much been owed by so many to so few"
"The bloody dog is dead"
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It looks to me like you either don't have a civilopedia key defined in the editor for that unit or (if PTW) you don't have a valid Unit Animation (#ANIMNAME) entry for that unit in Pediaicons.txt
That slash before the .ini looks rather weird to me. In place of "Musket Infantry", it's reading "\" instead. Check the name on your .ini file, there might be a problem there.
You haven't mentioned whether you're using PTW or vanilla 1.29f. There's a difference in the way you add units in both.
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