Announcement

Collapse
No announcement yet.

Command & Conquer or Red Alert scenario/graphics pack for Civ2?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Update time!

    Command & Conquer African Campaign Scenario Remaster news:
    Forgot to post this a while back but I've updated Wonx's title/loading screen for the scenario with titles & faction logos. His original one hadn't been converted to Civ2 MGE palette so it had all sorts of crazy hypercolours lol!
    (Click to expand)


    Red Alert 2 Siege of New York Scenario news:
    I'm pleased to say I have FINISHED all unit imports (along with stat balancing and costing), custom technologies, city buildings and all theirs icons for the Red Alert 2 scenario! So how about I show you guys some of this recent work...

    Firstly I've created a loading splash screen for the scenario similar to the C&C scenario one I posted above. It's based on the original Allied New York mission loading screen from Red Alert 2 but has some soviet stuff added.
    (Click to expand)


    Next comes the big stuff! I'm finally at the stage where I think the scenario is good enough to make a picture to use in videos and other promotional materials, which those who've been following my work will know is the reason I needed to get this far before returning to finishing and releasing my other projects as I wanted to advertise each project while making videos of the others so I needed to make something good enough to use! It's a very nice feeling to know that all my scenarios are now in the final stages requiring only a bit of sound design and testing before being ready for release! Anyway this promotional shot will be often displayed as a thumbnail so to ensure items are clear and visible I've gone with a zoomed in shot that'll look a bit weird here in full screen HD but it will look great in smaller thumbnails. Because a zoomed in shot cuts off a lot of good content from the map I used the track enemy movement windows to show off other cool areas. You can see a lot of my finished units in this shot!
    (Click to expand)


    "Well that's annoying.. I want the zoomed out 1:1 shot!" you're thinking? Well alright lol.. Here's a nice zoomed out shot that shows a lot of the Soviet side of the map! As you can see I've also chosen a background for the city screen too. Those with a keen eye will spot some of the newly imported buildings and of course even more of the new units in this screen which I'll be showing more of later.
    (Click to expand)


    Here's the full imported unit line up for the scenario! All stats and abilities have been completed as well, which took ages as ensuring balancing but faction uniqueness is not an easy thing lol! As for the graphics, well unlike the custom high res C&C assets that gave me no end of problems and converted pretty badly into my C&C Africa scenario these RA2 unit assets were actually very similarly sized to Civ2 ones so I was able to do nice 1:1 conversions of most of the units resulting in a better looking lineup. In cases where downsizing was required I did my best to make it as small a reduction as possible. Probably the only units that required a nasty 50% reduction were the Kirov, Aircraft Carrier and Dreadnought units but I changed their angle slightly to gain more room in the sprite cell ensuring as much detail was kept as possible. The Red Alert 2 colour palette also converted very easily into Civ2's so all that was left to do was some recolouring of the team colours to make the red and blue more pronounced (so they stand out on a huge map). Just for fun I also stuck all the build icons/photos from RA2 plus a couple from fan mods into this picture and even made a few of my own (only seasoned RA2 players will probably spot the fakes though haha).
    (Click to expand)


    And to finish off I figured I'd post another nice promotional screenshot I intend to use around places. Here's a standard zoom 1:1 shot showing some of the allied side of the map which was heavily based off the original RA2 New York Mission map.
    (Click to expand)

    Comment


    • #17
      Well it's been a long time since I last updated this thread. Followers of my other threads will know that I finally released my big Sid Meier's Civilization II 30th Anniversary Tour video showcasing hundreds of the best Civ2 scenarios & mods that I painstakingly searched, rescued & preserved over the years. I then released my huge Civ2 Heroes of Might & Magic total conversion mod and my Civ2 How to play as Barbarians scenario & tour video too. But more importantly the time has come to make the final touches to and release my next big total conversion scenario for Civ2!

      C&C Final Dev Diary 03 – Sounds, Videos, GUI, Diplomacy & more for the Civ2 Command & Conquer Scenario:
      In this final third dev diary we overhaul and finalise all the sound effects, videos, GUI colours & backgrounds, diplomacy, and city buildings with C&C assets.
      In this final third dev diary we overhaul and finalise all the sound effects, videos, GUI colours & backgrounds, diplomacy, and city buildings with C&C assets for the Civilization 2 - Command & Conquer Tiberian Africa Scenario!




      .

      C&C - Civilization 2 Command & Conquer Tiberian Africa Scenario Release:
      Well after much delay I'm finally releasing my Command & Conquer Tiberian Africa Scenario for Sid Meier's Civilization 2. This remaster takes Wonx2150's original Civ2 CnC Africa scenario containing CnC1&2 units and overhauls its graphics & expands the unit lineups using assets from CnC2 Tiberian Sun and some of the best CnC fan projects out there!
      The release of the Command & Conquer Tiberian Africa total conversion scenario modpack created by Blake for the great classic game Sid Meier's Civilization II Gold (MGE).


      Comment

      Working...
      X