The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Exile
Erika, you have a knack for contraptions.
That wagon-wheeled "tank" is hilarious.
what else would a victorian age tank look like, that unit does not even do my original idea justice
I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
Rules are like Egg's. They're fun when thrown out the window!
Difference is irrelevant when dosage is higher than recommended!
Perhaps make scenarios that are better suited to the AI's abilities?
well, yeah, but that's not a challenge anymore, and therefore no fun, so even less motivation to finish. But it's quite a vicious circle, or whatever it's called in English, cause whenever you want more, it becomes less feasible. Oh well, that's the fun of civ2, look how much more is possible now that 5-6 years ago.
Would it be possible for you to post your unfinished scenarios here at the SLeague, just in case any of the designers here feel like they can finish off any of your projects. It would be a shame to allow all that work to go to waste...
hmm, well, maybe, but there are tons of them, some almost finished, some in its very early stages.
Originally posted by Allard HS
well, yeah, but that's not a challenge anymore, and therefore no fun, so even less motivation to finish. But it's quite a vicious circle, or whatever it's called in English, cause whenever you want more, it becomes less feasible. Oh well, that's the fun of civ2, look how much more is possible now that 5-6 years ago.
I have had the pleasure of playing a lot of well designed and polished scenarios in Civ2.
As you know, new discoveries into Civ2's mechanics as well as new artwork has given us some excellent and highly playable scenarios.
For many scenario creators and artists it is the time period and history that motivates their creative fire.
It is too bad that Civ2's limitations has turned you off creating anymore scenarios.
I think this was the reason why Captain Nemo stopped working on scenarios.
This is the Civ2 community's great loss.
Even given Civ2's age and limitations, it is a game that is still so flexible and adaptable that it can be used to create a scenario about any time period in history or into the future; one is only limited by one's imagination.
And it is still capable of doing far, far more, then most of the newer games out today...
hmm, well, maybe, but there are tons of them, some almost finished, some in its very early stages.
Please post the almost finished ones at least. Again, I say it would be a shame if your work went to waste on these; you've got nothing to lose by posting them. How close to completion did that Greece-Turkey war scenario come?
STDs are like pokemon... you gotta catch them ALL!!!
I agree that most everything has been done in scenarios - for MGE. That's decidedly not the case for ToT. We've just begun to explore the potential of ToT scenarios.
Tecumseh's Village, Home of Fine Civilization Scenarios
I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
Rules are like Egg's. They're fun when thrown out the window!
Difference is irrelevant when dosage is higher than recommended!
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