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  • So Curt, would it be possible to get that terrain graphic that you use to build all your cities on top of? Also, just to be sure you ARE releasing these cities for general use correct? Or are some of these for upcomming projects still and you want them to remain exclusive for the projects until they're release?

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    • Many thanks, chaps!

      @Sarsstock:

      I use the standard Plains or Grassland from Catfish's ToT terrain upgrades...

      (you can DL them at his 'Catfish's Cave' site)

      PS
      Those cities are up for grabs, I would be honoured if anyone used them!

      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

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      • Curt, you have over and out-done yourself with these cities. They are *absolutely* amazing!



        And thank you for making them

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        • Hey!
          Cheers, old buddy!

          http://sleague.apolyton.net/index.php?title=Home
          http://totalfear.blogspot.com/

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          • Originally posted by Sarsstock
            Curt you can rest assured that your name will echo in the annals of Civilization II. Your contributions to the fields of scenario development and graphic design now rival those of the games creators!!
            You are too kind - I am but a mere wandering beggar who tweaks here and there!

            [SIZE=1] I have but a single favor to ask, would it be possible to provide us all with the single square of terrain that all of your buildings are built on top of? I'm trying as we speak to develop six new city styles for my "Jules Verne" project and that single terrain graphic would come in very handy indeed.
            Certainly!
            Here are the four main tiles I start from, hope they are useful.

            Also, I am trying to create new cities, something like
            the red brick industrial tenements from WW2-era Britain...

            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

            Comment


            • Originally posted by curtsibling
              Arthedain, here are those Harad cities, as promised!

              Sorry I forgot about them - So many things to do!

              Thanks mate, they look great in game.
              "Peace cannot be kept by force.
              It can only be achieved by understanding"

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              • Say Curt, do you have enough time to make a certain Inca city style as well? I´d be eternally grateful

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                • Originally posted by curtsibling


                  You are too kind - I am but a mere wandering beggar who tweaks here and there!

                  Bollocks! Chris is right, you do rank among the greats.

                  These cities are without doubt the best that have been seen for TOT so far, keep up the excellent work!

                  Comment


                  • Originally posted by jim panse
                    Say Curt, do you have enough time to make a certain Inca city style as well? I´d be eternally grateful
                    A Mayan/Toltec/Aztec stlye would be fun, I will add it to the list!

                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

                    Comment


                    • Originally posted by typhoon


                      Bollocks! Chris is right, you do rank among the greats.

                      These cities are without doubt the best that have been seen for TOT so far, keep up the excellent work!


                      Helping keep the CIV2 flame alive is my only reward!

                      These cities are the basis for the WW2 set I will be working on soon!

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

                      Comment


                      • Excellent work mate

                        I'd love to see the Aztec style. If you need source material, I have a load of Tenochtitlan pics.
                        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                        • Feel free to email them along, guv'nor!

                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

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                          • Excellent work. How about adapting the future city styles from CTP? (There are a total of four- two each from CTP 1 and 2)
                            Visit First Cultural Industries
                            There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                            Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                            • That's an impressive number of city releases you've got there
                              Curt.

                              Are you planning a Tot upgrade for 2194 days of war?
                              Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                              Elie A. Shneour Skeptical Inquirer

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                              • The new WW2 industrial city versions are for my own scen, Dictator ToT...

                                http://sleague.apolyton.net/index.php?title=Home
                                http://totalfear.blogspot.com/

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