The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by fairline
I'll have a go at both the Type 95 light tank and Type 97 Medium, but I'm away from home now so it won't be until next week.
Thanks!
One question: My latest Russian and German tanks are a bit over the top on contrast; I was kind of experimenting and I think they look OK in civ so long as you remember to normalise the view with cntrl-z. Would this style be OK, or would you prefer a nore subtle contrast, as with most other 'Nemo-type' iso graphics?
The contrast is fine IMO, but, and this will probably sound silly, you may be drawing the tanks in a little bit too much detail - they're fantastic drawings, but look a little 'cluttered' in civ.
1 forward gear and 25 reverse then? I know, that joke was never funny when it was new
I was more thinking of good top speed and OK armament let down by paper thin armour and general mechanical unreliability. As a mark of how flawed the Japanese tanks were, the Australian Army never bothered replacing the 2 Pounder AT guns which were issued to units in the Pacific, despite large stocks of 6 Pounders being available in Australia!
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Originally posted by Harry Tuttle
Hmmmm, say Fairline, ever think about making a bunch of E-series German tanks and perhaps a Tiger II and Panther? Cuz, those would look really nice in someones scenario.....
Harry, Curt made some E-series tanks, I think. Nemo's Panther and Tiger I are his best graphics, IMHO and Catfishes' camo versions are excellent, even in humble 256-colour
Originally posted by Case
The contrast is fine IMO, but, and this will probably sound silly, you may be drawing the tanks in a little bit too much detail - they're fantastic drawings, but look a little 'cluttered' in civ.
I take your point; the T-34 in particular is a little overburdened with detail on the hull sides. I'm having a general rethink about them in light of Catfish's comments about the tracks in the Graphics Workshop thread.
I was more thinking of good top speed and OK armament let down by paper thin armour and general mechanical unreliability. As a mark of how flawed the Japanese tanks were, the Australian Army never bothered replacing the 2 Pounder AT guns which were issued to units in the Pacific, despite large stocks of 6 Pounders being available in Australia!
That also explains why Grant's were used by the British in the Burma campaign long after they'd been replaced by Shermans in Italy and NW Europe.
KV-1 tanks with toned down tracks, after helpful comments by Catfish. I'd appreciate feedback as to whether the tracks are an improvement over the JS-2 and JS-3, which share the KV-1 running gear.
FL, will you make Japanese and Small allies and small axis units some day?
Originally posted by fairline
I take your point; the T-34 in particular is a little overburdened with detail on the hull sides. I'm having a general rethink about them in light of Catfish's comments about the tracks in the Graphics Workshop thread.
I actually didn't mind the detail; it was the contrast/smoothness that bothered me.
Originally posted by fairline
You're either speculating I have a big behind or that it requires a crew of 5 to operate it, or maybe both. The mind boggles
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