That's my feeling. Having most units not needing to be moved - even if those who do aren't moving anywhere quickly - isn't too bad.
The only other sense of "unit fatigue" is "this feels unmanagable" - and that's more a sense based on mood (scenario and me while playing).
For instance, moving a vast horde is part of the feel of playing the dirty commies in Red Storm, as I understand it.
But it felt wrong in the Lost Legion scenario, despite the fact there were fewer.
So I think 60-odd is perfectly reasonable.
The only other sense of "unit fatigue" is "this feels unmanagable" - and that's more a sense based on mood (scenario and me while playing).
For instance, moving a vast horde is part of the feel of playing the dirty commies in Red Storm, as I understand it.
But it felt wrong in the Lost Legion scenario, despite the fact there were fewer.
So I think 60-odd is perfectly reasonable.
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