Justinian the Great update
Here is a 'Justinian the Great' update I put together for MGE:
I know there is a ToT graphic update by Fairline out there but I decided to convert those graphics for the MGE version. All graphics files have been updated. I was actually able to fit the ToT units in the MGE slots with ease and without having to shrink them, though I did have to leave out the decorative helmet plums for the leaders in order to squeeze them in.
I did some slight modification to the scenario. A few units with identical names were given unique names in order to clear up confusion. Events file was changed correspondingly. I also took the initiative to rewrite awkward sentences and correct spelling mistakes in the events file. Other then that, there are no gameplay changes.
Enjoy:
http://www.mediafire.com/file/hogetzqzaiy/Justinian.zip
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Good scenario mod and also some very good unit mods. I really like the Naptha thrower! I tried to do a similar mod for this scenario a while ago but stalled due to a lack of suitable units. I have uploaded your modified files to the DAROE page at the SL Site: Death and Resurrection of an Empire modLast edited by McMonkey; September 24, 2009, 15:04.
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DAROAE update/modification
Here is an update/modification of DAROAE.
I managed to replace nearly all the graphics with appropriate creations by Gareth and Timoleon. I was a little uncreative with the multiple crossbow units in the scenario, I simply changed clothing color and helmets. And I wasn't able to find a replacement for he Byzantine hand-gunner unit (bottom-left), so I ended up making it a Naptha thrower type auxiliary.
I also updated the other graphics files (cities, icons, etc). The various civs now have heraldic flags that also correspond with the unit shields.
Almost all the changes are purely aesthetic. I cleaned up the various text of spelling errors and I also changed a few names of units and advancements to be more descriptive. So it's not too drastic for the purists. I edited the events to correspond with the unit name changes.
Gameplay wise, nothing is changed except for one thing, I placed the submarine flag on the last warship of the naval tech tree. I figured this may have been an oversight since every other galley ship in the game has that flag.
Oh, and I also added some unit sounds that mostly originate from Exile's scenarios. I was never able to find the original sound files for this scenario, if they even existed.
Download link:
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Well yes, part 1 downloads just fine. I can't seem to download part 2, though...
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??????? is too long ago
Download by me
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I search the largest Map out there (MGE)
Blood & Steel V2 = 360 to 182
I've removed all, everything is now Ocean
I search for a size of 240 to 240 ; 360 to 360
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That well, there is very much movement in the forum with excellent new units (very good work Hans99), other graphs and scenarios.
Saludos,
Petit
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Ghost, when I try to unzip the Exodus folder I get a message saying there is already a folder with the same name. If I skip this I get asked if I want to copy it without encryption. I try this and I do get a folder with the files but there is also a folder called "_MACOSX" with a load of other files called things like "._Units.bmp". This is all very unusual!
I tried extracting the files using 7-Zip (which I use to unzip .rar files) instead of the usual "Extract All..." option I use for normal zipped files and it seems to work OK though there is the same "_MACOSX" folder.
I'm a bit confused really. I had the same issues when I downloaded the files from a few posts above too.
Aside from this, the graphics look excellent and I will have a go at the scenario tonight
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