When I designed my Fantastic Worlds scenario, Trakoria – The Rise of the Clavian Empire, back in the day, I found that some of the event triggers simply didn't work for me. So I had to work around those, leaving me without any real victory objectives as a result.
Thus my question is: Are these bugs fixed in MGE and could I make a new and improved version of the scenario as it was originally intended?
Thus my question is: Are these bugs fixed in MGE and could I make a new and improved version of the scenario as it was originally intended?
It's very similar to MGE (if you don't like the graphics, do like some of us and download Catfish graphics pack so it looks exactly like MGE).
had to come along with its animated graphics and other bells and whistles. Civ used to be a fun hobby until then...
, because then I could realize Trakoria II - The Rise of the Trakorian Empire. (I doubt even ToT has the tools to pull that one off!)
What needs to happen?
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