When I designed my Fantastic Worlds scenario, Trakoria – The Rise of the Clavian Empire, back in the day, I found that some of the event triggers simply didn't work for me. So I had to work around those, leaving me without any real victory objectives as a result.
Thus my question is: Are these bugs fixed in MGE and could I make a new and improved version of the scenario as it was originally intended?
Thus my question is: Are these bugs fixed in MGE and could I make a new and improved version of the scenario as it was originally intended?
Comment