The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
There are several approaches;
Building a granary or The Pyramids slows the rate of food depletion,
Building a food caravan in a 'food rich city' and sending it to the starving city will -1 food out of the first and +1 food into the second,
Changing the form of government sometimes works (i.e. get out of Despotism)
Irrigate and Farm,
Reallocate workers so they are on the richest food producing tiles,
Disband or relocate the support city of settlers and engineers,
Build a supermarket to 'activate' your farmland
Terraform desert, tundra, etc. to plains or grassland.
Irrigate swamps and jungle to grassland.
Build a harbor where applicable
...can't think of any more off the top...
Lots of gold
Develop good trade routes.
Create alliances and ask for tributes.
Demand tributes - if you're strong - from other tribes (depends upon your government type)
Build the economic improvements and wonders - marketplace, banks, stock exchanges, superhighways, Colossus, Adam Smith.
food solutions have been pretty much covered. how da smokes always gets mo money is 1>build marketplaces/banks/stock exchanges 2>conquer cities 3>under fundamentalism, build lots of temples and catherdrals cause they cost nothing and generate tithes (gold =to the # of people they make happy).
"our words are backed by nuclear weapons"
"oh, yeah. well, our nukes are backed by 100%money back guarantee, so there."
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