Recently ,whilst playing the Sci-Fi game, I transformed some Acid Shallows into Ruins with a river, (although there was no river originally). 
Not surprisingly, I don't really understand how this could have happend. Rules.txt clearly points out that this should be impossible.
The 3rd "no" in the line below makes clear that transforming the Acid Shallows isn't possible, but does anyone know what the "yes" stands for?
Acid Shallows, 6,1, 0,1,1, no, 0, 0, 0, no, 0, 0, 0, no, yes, ; Jun
(Taken from rules.txt in the Sci-Fi game)
Incidently my data (trade income) almost doubled for approx. 2 turns. Also when I opened the orders menu it listed the usual options of mining, irrigation and transformation, strangely enough all of these would transform it (the ruins) into Salt Flats.
Again the next line tells me that this is really weird.
Foothills, 2,3, 1,1,0, yes, 1,10, 5, yes, 2,10, 1, Pln, no, ; Hil
So, does anyone have an suitable explanation for this?
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[This message has been edited by Spirit (edited July 15, 2000).]
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Not surprisingly, I don't really understand how this could have happend. Rules.txt clearly points out that this should be impossible.
The 3rd "no" in the line below makes clear that transforming the Acid Shallows isn't possible, but does anyone know what the "yes" stands for?
Acid Shallows, 6,1, 0,1,1, no, 0, 0, 0, no, 0, 0, 0, no, yes, ; Jun
(Taken from rules.txt in the Sci-Fi game)
Incidently my data (trade income) almost doubled for approx. 2 turns. Also when I opened the orders menu it listed the usual options of mining, irrigation and transformation, strangely enough all of these would transform it (the ruins) into Salt Flats.
Again the next line tells me that this is really weird.
Foothills, 2,3, 1,1,0, yes, 1,10, 5, yes, 2,10, 1, Pln, no, ; Hil
So, does anyone have an suitable explanation for this?
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[This message has been edited by Spirit (edited July 15, 2000).]
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