The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
So does this mean that if you start a scenario (all animation locked out) and then save it (as a normal save game) and then resume playing later, all the animations come back????
Or do you mean just a save game from a non-scenario start?
The animation lockout works normally if you [*] Start a new game[*] Toggle the animation lockouts (cheat menu)[*] Save the game as a scenario[*] Begin a new game from the scenario[*] Save the new game
Any other route leads to a save game with animations that return every time you load the game.
I have posted this info for people who do not have the luxury of starting their scenario design over from scratch, especially people using the CivConverter.
Humm ... I'm not to good at explaining things, research is my bag. I seem to recall that Gothmog had a good explaination of Hex editing on his [/b]site[/b].
Comment