PERSONALIZED MESSAGES
Maybe this has already been done, but I thought I'd bring up something I developed. We all know about the "No Broadcast" in the events file. In a recent scenario I did, I used the flags as a guide for the "No Broadcast."
First, I made an event saying that:
@IF
Turn
turn=1
@THEN
Flag
who=CIV
state=On
flag=31
@ENDIF
This would cause a message to appear only to the specified civ identified in the "who" parameter. The "No Broadcast" refers to the "who" in the Trigger, and it will work for the Checkflag command. In this way, you can create a specific text window for multiple sides of an event. Maybe if a specific city is taken, it will give a victory message to the victors, and a defeat message to the losers. I'd like to know also if this has been used already by someone.
Maybe this has already been done, but I thought I'd bring up something I developed. We all know about the "No Broadcast" in the events file. In a recent scenario I did, I used the flags as a guide for the "No Broadcast."
First, I made an event saying that:
@IF
Turn
turn=1
@THEN
Flag
who=CIV
state=On
flag=31
@ENDIF
This would cause a message to appear only to the specified civ identified in the "who" parameter. The "No Broadcast" refers to the "who" in the Trigger, and it will work for the Checkflag command. In this way, you can create a specific text window for multiple sides of an event. Maybe if a specific city is taken, it will give a victory message to the victors, and a defeat message to the losers. I'd like to know also if this has been used already by someone.
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