The strategy guide warns us not to play with the @secondary_maps parameters, and only vaguely says what they are for. I realize that it may be difficult to explain what they do, but here is a question that could be answered usefully:
The last nine numbers in each line are triplets that set the desired length, min length, frequency for each map. Another triplet, preceding these, sets the probability of three types of terrain. I would like to know what KINDS of numbers these are.
To explain what I don't know, here are some wildly conflicting possibilities -- a triplet 1,3,9 means:
(A) RELATIVE CHANCE -- the third possibility is 9 times more likely than the first, or perhaps will happen 9/13 of the time.
(B) denominators: the third thing is 1/9th likely to occur, the first is a certainty (1/1).
(C) offsets a bell curve: randomly generate numbers ranging from 1 to 9, centered on 3, to use as a parameter.
(D) The numbers should all range from 0 to, say, 99 and have no meaning if larger. Each is a separate probability of something.
(E) Each number in the triplet has a separate function of some sort.
(F) etc., I'd like a clue?!?!
ALSO: which of the last four triplets affects the cloud map?
If we known what it MEANS to set these numbers, we can reasonably play with them to figure out what they affect. Since the map terrain generation is heavily randomized, it is difficult to guess the parameters mean without some additional info.
Tnx in advance!
- toby
------------------
toby robison
criticalpaths@mindspring.com
The last nine numbers in each line are triplets that set the desired length, min length, frequency for each map. Another triplet, preceding these, sets the probability of three types of terrain. I would like to know what KINDS of numbers these are.
To explain what I don't know, here are some wildly conflicting possibilities -- a triplet 1,3,9 means:
(A) RELATIVE CHANCE -- the third possibility is 9 times more likely than the first, or perhaps will happen 9/13 of the time.
(B) denominators: the third thing is 1/9th likely to occur, the first is a certainty (1/1).
(C) offsets a bell curve: randomly generate numbers ranging from 1 to 9, centered on 3, to use as a parameter.
(D) The numbers should all range from 0 to, say, 99 and have no meaning if larger. Each is a separate probability of something.
(E) Each number in the triplet has a separate function of some sort.
(F) etc., I'd like a clue?!?!
ALSO: which of the last four triplets affects the cloud map?
If we known what it MEANS to set these numbers, we can reasonably play with them to figure out what they affect. Since the map terrain generation is heavily randomized, it is difficult to guess the parameters mean without some additional info.
Tnx in advance!
- toby
------------------
toby robison
criticalpaths@mindspring.com
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