Hi all,
finally i've got some free time so i'm ready to update CivConverter,
Don't expect great things from the new version; i'll correct minor bugs (like Rules.txt and game.txt routines) and probably will add support for MGE scenarios but i can't do nothing for the major problems (First turn problem and Reinassance age bug):
1)First turn problem: this problem is caused by major objectives flags, but flags are not working in TOT up to now! i've asked info on this topic to tech support but i'm still waiting, so no news on this front 'till support's answer.
2)Reinassance Bug: Here the problem is different, i simply don't know what to do!
if you have any suggestion to solve them please type it here because this problem is simple to understand but very very very difficult to remove.
This kind of bugs are described in Readme.txt of CivConverter.
P.S. during the wait for the new version of CivConverter what about examining a little program i've done to automate the annoying procedure of installing MODS?
(Look at "MODManager V1.0" Topic)
Angelo
[This message has been edited by Angelo Scotto (edited February 27, 2000).]
finally i've got some free time so i'm ready to update CivConverter,
Don't expect great things from the new version; i'll correct minor bugs (like Rules.txt and game.txt routines) and probably will add support for MGE scenarios but i can't do nothing for the major problems (First turn problem and Reinassance age bug):
1)First turn problem: this problem is caused by major objectives flags, but flags are not working in TOT up to now! i've asked info on this topic to tech support but i'm still waiting, so no news on this front 'till support's answer.
2)Reinassance Bug: Here the problem is different, i simply don't know what to do!
if you have any suggestion to solve them please type it here because this problem is simple to understand but very very very difficult to remove.
This kind of bugs are described in Readme.txt of CivConverter.
P.S. during the wait for the new version of CivConverter what about examining a little program i've done to automate the annoying procedure of installing MODS?
(Look at "MODManager V1.0" Topic)
Angelo
[This message has been edited by Angelo Scotto (edited February 27, 2000).]
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