I'm certain that we have some C programmers among us. Since you aren't going to do it, why not let us try; that is make a converting utility for MGE scenarios to TOT!
All that would be required for the converter is to rearrange the old code to the new format, and set any unknown variables (new code) to their default value, this would much benifit us scenario builders.
After all TOT is just an upgrade to MGE, with Civ3 on the way, would not Backwards Compatiblity help, especially since nothing too drastic changed?
If you want not to be too limited by Backwards Compatibilty, then don't be, but at least allow for a partial conversion utility!
Also, please release a updated scenario and map editor for TOT (in a patch perhaps), or at least give us the source code for the map editor.
Thank You!
Evan.
>;-)
All that would be required for the converter is to rearrange the old code to the new format, and set any unknown variables (new code) to their default value, this would much benifit us scenario builders.
After all TOT is just an upgrade to MGE, with Civ3 on the way, would not Backwards Compatiblity help, especially since nothing too drastic changed?
If you want not to be too limited by Backwards Compatibilty, then don't be, but at least allow for a partial conversion utility!
Also, please release a updated scenario and map editor for TOT (in a patch perhaps), or at least give us the source code for the map editor.
Thank You!
Evan.
>;-)
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