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Creating an unofficial graphics update for Carl Fritz's Justinan the Great.

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  • #16
    Do the Persians have the Inv and Phi techs? If so, they will display the Renaisance style city. This is unavailable in FW/MGE, so to convert the scenario to ToT you have to take them away from the civs that have them, and replace them in the tech tree with other technologies that have no unintended consequences.
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

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    • #17
      Originally posted by Catfish

      Originally posted by GhostOfDisco
      Also, I tried to convert Justinian from MGE/FW to ToT. Didn't really work out.
      Oh?
      So what was the problem? Have you seen this guide?

      Originally posted by GhostOfDisco
      Started playing it ... but why are the Persians displaying Roman architecture?
      'Cause I got lazy and simply moved one of the city styles (Roman) to the Renaissance slot.

      Originally posted by techumseh
      Do the Persians have the Inv and Phi techs? If so, they will display the Renaisance style city.
      No, just Invention will do it. Philosophy affects the people graphics, but has no effect on city style. Inv + Phi changes the people graphics from row 1 to row 2, so taking away Inv will change those. I'll settle for that. I've swapped Inv with Lab and restored the Roman city icons to row 2 of city.bmp. Lab now makes Hadrian's Wall obsolete. Persians now have correct architecture.
      Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

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