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  • We have a problem.

    I just checked the SL wiki and the spam I deleted yesterday is back. Plus I found more on other pages.

    Can someone explain how this happens? Is there anything we can do about it? If we as a community can put our heads together, there must be something we can do.
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

  • #2
    All I know is an idea mentioned before that an admin should confirm new registers. There's also another way to prevent bots to register. I don't know how to get it, but it's a pic with letters and umbers that you should repeat into a box (the pic updates everytime u register).
    "Peace cannot be kept by force.
    It can only be achieved by understanding"

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    • #3
      Tech, can you track who/what added the spam?

      Originally posted by Arthedain
      There's also another way to prevent bots to register. I don't know how to get it, but it's a pic with letters and umbers that you should repeat into a box (the pic updates everytime u register).
      For some reason that method isn't bot-proof I'd strongly recomend requiring an admin to activate all new accounts - but even that can be a hassle as bots sometimes attempt to register lots of times.
      'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
      - Neal Stephenson, Cryptonomicon

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      • #4
        Everything I know about computers, I learned playing Civ2. Everything I know about the internet, I learned on Apolyton. So, no, I'm afraid not.

        How does Apolyton keep spambots out? Or the Wikipedia?
        Tecumseh's Village, Home of Fine Civilization Scenarios

        www.tecumseh.150m.com

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        • #6
          G, your mailbox is reading full again.
          Tecumseh's Village, Home of Fine Civilization Scenarios

          www.tecumseh.150m.com

          Comment


          • #7
            sorry - empty now
            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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            • #8
              Originally posted by Arthedain
              All I know is an idea mentioned before that an admin should confirm new registers. There's also another way to prevent bots to register. I don't know how to get it, but it's a pic with letters and umbers that you should repeat into a box (the pic updates everytime u register).
              You mean like rapidshare uses - a series of letters and numbers generated in a bitmap that bots can't read? That should work, shouldn't it?
              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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              • #9
                Yeah, that's what I thought, Gareth. Bots can't read. And it's simpler than having an admin do all the work.
                "Peace cannot be kept by force.
                It can only be achieved by understanding"

                Comment


                • #10
                  while that may be true, we probably get one person registering a month. Call me old fashioned, but perhaps a human touch would be better.
                  .
                  This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                  • #11
                    As long as someone wants to do it.
                    "Peace cannot be kept by force.
                    It can only be achieved by understanding"

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