That fort idea...paradrop...has got to be original, and personally, I love the idea!
Are the Gauls/Germans playable? One of my fav historical eras was the Gallic Wars.
Just thinking...Gaulish/Germanic warbands usually meant huge hordes of yelling warriors with families and food tagging along in wagons. IMHO you should give the warband alpine ability, with a movement of say, 1. This way the unit can move just as quickly, but can't rush into battle, it has to wait a turn to have a full unit move to fight. I'm hoping this would simulate the fact that the warriors usually had to wait for the wagons, to catch up. In a lot of battles the warriors would have the families cheer them on in battle. Of course it would be simpler to leave it as it is... I wouldn't blame you if you left it alone, McM.
I would think of elephants as shock troops along with scythed chariots. I'll admit that they were stupendous shock weapons, but just ONCE. The next time, the enemy would get smart and immediately kill the rider, or use light skirmishers to madden the elephant, and make it uncontrollable. I think there were even some light cavalry trained to fight elephants...look it up on wikipedia.
Pikes. Phalanxes. Why does everybody think that they are invincible? Against cavalry charging straight at them, sure, but what about the versatile Roman infantry formation? The Romans beat the Greek phalanx rather badly. All they had to do was flank the stupid thing! In a phalanx, to face the troops a different way required all the men bringing the pikes straight up, changing direction, and then bringing the pikes back down. This is NOT feasible in a combat situation. Sorry about raving, but please make sure that Roman infantry can beat the phalanx.
Are the Gauls/Germans playable? One of my fav historical eras was the Gallic Wars.
Just thinking...Gaulish/Germanic warbands usually meant huge hordes of yelling warriors with families and food tagging along in wagons. IMHO you should give the warband alpine ability, with a movement of say, 1. This way the unit can move just as quickly, but can't rush into battle, it has to wait a turn to have a full unit move to fight. I'm hoping this would simulate the fact that the warriors usually had to wait for the wagons, to catch up. In a lot of battles the warriors would have the families cheer them on in battle. Of course it would be simpler to leave it as it is... I wouldn't blame you if you left it alone, McM.
I would think of elephants as shock troops along with scythed chariots. I'll admit that they were stupendous shock weapons, but just ONCE. The next time, the enemy would get smart and immediately kill the rider, or use light skirmishers to madden the elephant, and make it uncontrollable. I think there were even some light cavalry trained to fight elephants...look it up on wikipedia.
Pikes. Phalanxes. Why does everybody think that they are invincible? Against cavalry charging straight at them, sure, but what about the versatile Roman infantry formation? The Romans beat the Greek phalanx rather badly. All they had to do was flank the stupid thing! In a phalanx, to face the troops a different way required all the men bringing the pikes straight up, changing direction, and then bringing the pikes back down. This is NOT feasible in a combat situation. Sorry about raving, but please make sure that Roman infantry can beat the phalanx.
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