should i post the playtest results here or e-mail you?
Anyway i just finished my first playtest. Managed to loose Berlin to the Russkies in July 1758. Fredy died leading a last counterattack to recapture the ctiy.
I had captured Hamburg,Schwerin, Rostock, Stralsund, Konigsgradts and Olmutz before running out of steam.
I admit i reloaded 4-5 times trying to save Fredy or another character from dying when assaulting a city.
I was rushbuilding grenadiers like no tommorow since they are the most effective defensive unit.
1. The musketeer unit has a 50-50 chance to win when attacking artillery in plains(in Deity at least). Was it intended?
2. This scenario is hard. Damn hard. I wasted a lot of men campaigning in Silesia and northern Germany not realizing i would need them to defend the capital. Problem is that the fortress of Berlin fell to an early attack around turn 8-10 and i had to continiusly draw men from the "offensive armies" just to keep it properly garrisoned. I remember i had to reload back to july 1757, when i got reinforcements, and instead of using them to go for Leipzig and Torgau(as i had done the first time) i split them, sending the artillery to take part in an offensive at Silesia and had the infantry garisson Magdeburg and Berlin. Mistake. I should have captured Leipzig and Torgau as buffers to Berlin.
3.I really liked that "fortress as a Mv0 air settler" idea. The Austrians almost achieved a breakthrough when the fortress of Neisse surrended due to starvation(you should change that message pop up btw).
4.Send me the sounds!
Anyway the next time i'll play this scenario(and thats tonight) i will do much better now knowing how to use the units and such. It requires carefull planning before launching an attack in enemy territory.
Anyway i just finished my first playtest. Managed to loose Berlin to the Russkies in July 1758. Fredy died leading a last counterattack to recapture the ctiy.
I had captured Hamburg,Schwerin, Rostock, Stralsund, Konigsgradts and Olmutz before running out of steam.
I admit i reloaded 4-5 times trying to save Fredy or another character from dying when assaulting a city.
I was rushbuilding grenadiers like no tommorow since they are the most effective defensive unit.
1. The musketeer unit has a 50-50 chance to win when attacking artillery in plains(in Deity at least). Was it intended?
2. This scenario is hard. Damn hard. I wasted a lot of men campaigning in Silesia and northern Germany not realizing i would need them to defend the capital. Problem is that the fortress of Berlin fell to an early attack around turn 8-10 and i had to continiusly draw men from the "offensive armies" just to keep it properly garrisoned. I remember i had to reload back to july 1757, when i got reinforcements, and instead of using them to go for Leipzig and Torgau(as i had done the first time) i split them, sending the artillery to take part in an offensive at Silesia and had the infantry garisson Magdeburg and Berlin. Mistake. I should have captured Leipzig and Torgau as buffers to Berlin.
3.I really liked that "fortress as a Mv0 air settler" idea. The Austrians almost achieved a breakthrough when the fortress of Neisse surrended due to starvation(you should change that message pop up btw).
4.Send me the sounds!
Anyway the next time i'll play this scenario(and thats tonight) i will do much better now knowing how to use the units and such. It requires carefull planning before launching an attack in enemy territory.
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