The document Hexedit.rtf says that in "cities section" bytes 31-32 stand for "net trade (not including those from trade routes)" ("base trade arrows" in samson's terminology), in other words trade that is used for computation of revenue of a caravan delivery.
My question is: will it be a problem if this value is set incorrectly? Is the value used by Civ2 directly, or does Civ2 recalculate it when a caravan is being delivered?
(I want to write a tool for PBEM games that will reset workers that were relocated after some player opened Demographics window by mistake. But I will hardly be able to count "net trade" correctly)
My question is: will it be a problem if this value is set incorrectly? Is the value used by Civ2 directly, or does Civ2 recalculate it when a caravan is being delivered?
(I want to write a tool for PBEM games that will reset workers that were relocated after some player opened Demographics window by mistake. But I will hardly be able to count "net trade" correctly)
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