Originally posted by Boco
I'm not giving a very clear explanation, here. Maybe someone else can clarify.
I'm not giving a very clear explanation, here. Maybe someone else can clarify.
To put it another way, are the dimensions of your maps, when viewed in the minimap, proportionally accurate? Do they look squashed widthways?
Take a look at the discussion in this thread at CFC, starting from around post #14. Ideally, you want to get the width to height ratio on the minimap as close as possible to 100% of the same ratio on your reference map. Make sense?
In the case of the Middle-earth map that Boco linked to, it looked horribly distorted at 100% when viewed in the main game map. So for purely aesthetic reasons I reduced the width to about 75%, effectively reducing horizontal distances by 25%.
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