Originally posted by AGRICOLA
There really is nothing else worthwhile for them to build at the start of the scen, especially as 100% of accumulated shields can always be switched to a unit or another improvement that becomes available.
There really is nothing else worthwhile for them to build at the start of the scen, especially as 100% of accumulated shields can always be switched to a unit or another improvement that becomes available.
Originally posted by AGRICOLA
I suspected that, north of Gaza, things get tough. However on Turn 2, a Cruiser and a Monitor eliminated the protective minefield and destroyed the 4-unit garrison in Romani, and returned to the shipyard in Port Said for repairs.
I suspected that, north of Gaza, things get tough. However on Turn 2, a Cruiser and a Monitor eliminated the protective minefield and destroyed the 4-unit garrison in Romani, and returned to the shipyard in Port Said for repairs.
Originally posted by AGRICOLA It is my intention to first eliminate the garrisons in all 6 Sinai cities and then capture them starting with the one farthest from the British. Designers have been known to use the capture of a city nearest the enemy to trigger the spawning of hostiles in more distant cities.
I would like another cruiser ASAP because the 4 coastal cities are ideal targets for bombardment. In addition, I am curious to see if and how the AI will attempt to re-garrison its cities.
I would like another cruiser ASAP because the 4 coastal cities are ideal targets for bombardment. In addition, I am curious to see if and how the AI will attempt to re-garrison its cities.
Originally posted by AGRICOLA
That would be very nice but it was not my intention to cause you additional work after the monumental amount you have put into EAII.
That would be very nice but it was not my intention to cause you additional work after the monumental amount you have put into EAII.
Originally posted by AGRICOLA
Here are the paths:
Main TOT folder..........C:\Program Files\A TOT
Original, Fantasy, Sound etc. are sub-folders in A TOT
All downloaded EAII files are in
C:\Documents and Settings\JAS\Desktop\A EL AURENS
P.S. The 'A' prefixes are so that the TOT and EL AURENS folders are listed first when when Program Files and Desktop are opened.
Here are the paths:
Main TOT folder..........C:\Program Files\A TOT
Original, Fantasy, Sound etc. are sub-folders in A TOT
All downloaded EAII files are in
C:\Documents and Settings\JAS\Desktop\A EL AURENS
P.S. The 'A' prefixes are so that the TOT and EL AURENS folders are listed first when when Program Files and Desktop are opened.
Originally posted by AGRICOLA
Yes, I have received all your e-mails. Your saves are very interesting. Apparently I'm either more aggressive than you or I've goofed monumentally in moving any unit that could drive, walk, crawl or swim from the OOB to the NE and Darfur maps on Turn 1 and put them to work.
Yes, I have received all your e-mails. Your saves are very interesting. Apparently I'm either more aggressive than you or I've goofed monumentally in moving any unit that could drive, walk, crawl or swim from the OOB to the NE and Darfur maps on Turn 1 and put them to work.
Thanks for the feedback! Do you want any other alpha test save files? I just noted your email, so if any of these questions are answered in your yet unread zip, don't bother replying again.
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