It's a busy time at SL, but if you have time, I would be very interested in your feedback while playing the beta version of El Aurens, version 2. It can be found at both Techumseh's Village (This link is temporarily out of date. Will edit post when it is updated) and the SL Wiki. I won't promise a mistake-free beta, but I will try to fix all mistakes promptly.
Files can be found here
• El Aurens v2 at Techumseh's Village (This link is temporarily out of date. Will edit post when it is updated)
and here
• El Aurens v2 at Scenario League

Next post will contain a description and hype.
Files can be found here
• El Aurens v2 at Techumseh's Village (This link is temporarily out of date. Will edit post when it is updated)
and here
• El Aurens v2 at Scenario League

Next post will contain a description and hype.

















One item is on the list is a table with @TERRAIN costs for all maps. I can't figure out how to have the Civilopedia show it directly for maps other than map0, though. 


[list=1][*]I believe it ends on Dec 1918, or when the spaceship lands. The exact date is a variable that I'll change upon beta feedback. Seems the Tips section has a little too much hype.
Jerusalem should pose little problem by early 1918. Aleppo by the end is much more challenging. The key to Palestine and Syria is Siege Arty, not Egyptians or even Ford Lt Cars. If you research and build right, you'll gain enough big guns to win. Now it couldn't hurt to do a little ahistorical rush-building,
but that will test your city management skills.* Just keep the tech rate at 1 per turn. You're onto a slick ahistorical strategy by sending Egyptians out of Sudan, though. The Arab Revolt can be an expensive proposition if you build up your forces with bribed Turks (more bribes mean fewer RB'd Siege Arty), but you're going to need desert-able troops from somewhere else if you don't bribe.
In EAv1, you had no Italians to control in Cyrenaica. In v2, you get a few around Tobruk, but they're of little use except as garrisons. By moving the chokepoint between Italians and British further west, game play is not interrupted as much by Italians trying to wander into Egypt. The Sanussis and Italians battle each other throughout the game exhibiting the brilliant tactics of the AI we all know and love.
[/list=1]
TRANSLATION, PLEASE
Comment