Hello Ancients of Apolyton
I started work on a new Ancient Rome scenario at the end of last year after I had finished work on WWII Europa. Up until now I have been hosting a thread at CFC:http://forums.civfanatics.com/showthread.php?t=198845 which has been quite lively and has been throwing up quite a few ideas. I am going to run both threads at once to get as much input as I can and also coz I'm a cocky swine!
At the moment I have the map ready (same was WWII) and have selected the nations, placed the initial cities (although more can be added) and worked out which units to use (again this can be changed). The tech tree is almost completed. Events are just notes and ideas so far. What I am realy looking for is input from the community to inspire me to get this done. As ever though, I make the games to play myself so will carry on whatever.
I have pasted a copy of the the first page entry of the CFC thread as it is pretty much what I want to say about the game:
I have started working on a new scenario covering the rise of Rome. It starts in the year 281 B.C. with Rome as an emerging regional power about to face the Greek general Pyrrhus of Epirus (and his elephants) in southern Italy.
I plan to cover the rise of Rome, the change over to Empire and the eventual downfall of the Western Roman empire.
The map I am using is a slightly modified version of the one I used for my WWII Europa scenario (32,000sq), without the eastern USA!
The playable nations are ROME (intended for human), CARTHAGE (including Levant), PTOLEMIC GREEKS (in Egypt/Cyprus and Rhodes), SELEUCID GREEKS (in Middle east and Asia minor. Also represent Parthians and Sassanids later in game), MACEDONIAN GREEKS (including southern Italy, Crete, Black Sea, eastern Sicily, Massalia and western Anatolia), CELTS (Gauls, Celtiberians, Senones, Ligurians, Britons) and BARBARIANS (Germanics, Latins, Samnites, Dacians, Skythians, Sarmatians and later Huns and Slavs). Also there are several INDEPENDENT cities such as Numantia, Narbo etc...
Once again I have borrowed the best graphics I could find, mostly from Fairline (genius!).
One idea I have had to aid gameplay and historical realism is to place enamy towns where Roman cities were later located. I then named these enemy towns after the local tribe. This means that the Roman player has to fight real Celtic and Germanic tribes. When the Roman player captures that tribes city then it can be renamed to the historical Roman name giving the game a touch or realism.
If you have any ideas or suggestions please let me know.
I started work on a new Ancient Rome scenario at the end of last year after I had finished work on WWII Europa. Up until now I have been hosting a thread at CFC:http://forums.civfanatics.com/showthread.php?t=198845 which has been quite lively and has been throwing up quite a few ideas. I am going to run both threads at once to get as much input as I can and also coz I'm a cocky swine!
At the moment I have the map ready (same was WWII) and have selected the nations, placed the initial cities (although more can be added) and worked out which units to use (again this can be changed). The tech tree is almost completed. Events are just notes and ideas so far. What I am realy looking for is input from the community to inspire me to get this done. As ever though, I make the games to play myself so will carry on whatever.
I have pasted a copy of the the first page entry of the CFC thread as it is pretty much what I want to say about the game:
I have started working on a new scenario covering the rise of Rome. It starts in the year 281 B.C. with Rome as an emerging regional power about to face the Greek general Pyrrhus of Epirus (and his elephants) in southern Italy.
I plan to cover the rise of Rome, the change over to Empire and the eventual downfall of the Western Roman empire.
The map I am using is a slightly modified version of the one I used for my WWII Europa scenario (32,000sq), without the eastern USA!
The playable nations are ROME (intended for human), CARTHAGE (including Levant), PTOLEMIC GREEKS (in Egypt/Cyprus and Rhodes), SELEUCID GREEKS (in Middle east and Asia minor. Also represent Parthians and Sassanids later in game), MACEDONIAN GREEKS (including southern Italy, Crete, Black Sea, eastern Sicily, Massalia and western Anatolia), CELTS (Gauls, Celtiberians, Senones, Ligurians, Britons) and BARBARIANS (Germanics, Latins, Samnites, Dacians, Skythians, Sarmatians and later Huns and Slavs). Also there are several INDEPENDENT cities such as Numantia, Narbo etc...
Once again I have borrowed the best graphics I could find, mostly from Fairline (genius!).
One idea I have had to aid gameplay and historical realism is to place enamy towns where Roman cities were later located. I then named these enemy towns after the local tribe. This means that the Roman player has to fight real Celtic and Germanic tribes. When the Roman player captures that tribes city then it can be renamed to the historical Roman name giving the game a touch or realism.
If you have any ideas or suggestions please let me know.
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