Never saw that. What civ are you playing as? I guess I'll have to test and see...
Did some playtesting of version 7 with all playable civs (Union, Commonwealth, Canada, Mexico). Did a lot of opening goody huts. Every result from new techs to mercs to cities and barbarians. No shutting down.
Did you perhaps recieve a certain tech from the village before everything shut down? That's the only thing I can think of that could lock the game or something. Well, that and the possibility that spawning a certain type of unit (either barbarian or friendly merc) could shut the game down, but I've seen both barbarians and mercs spawned without problem (also, when I play, it seems the mercs are always, always Foreign Legion paratroops or generic infantry- is that the same for you?)
Did some playtesting of version 7 with all playable civs (Union, Commonwealth, Canada, Mexico). Did a lot of opening goody huts. Every result from new techs to mercs to cities and barbarians. No shutting down.
Did you perhaps recieve a certain tech from the village before everything shut down? That's the only thing I can think of that could lock the game or something. Well, that and the possibility that spawning a certain type of unit (either barbarian or friendly merc) could shut the game down, but I've seen both barbarians and mercs spawned without problem (also, when I play, it seems the mercs are always, always Foreign Legion paratroops or generic infantry- is that the same for you?)
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