Originally posted by AGRICOLA
I posted something similar to the following idea a while ago on another thread:
GAIA
By 2060, the world's population is 10+ billion and there is continual conflict over oil, food, water and all other diminishing resources. The soil and oceans are producing ever less food. Global warming due to rampant pollution is causing ongoing, rapid changes in the world's climate.
To win, a player must reduce the global population to less than 2 billion, end and clean up pollution, reforest and stop global warming.
This would certainly make the ultimate bloodlust scen.
I posted something similar to the following idea a while ago on another thread:
GAIA
By 2060, the world's population is 10+ billion and there is continual conflict over oil, food, water and all other diminishing resources. The soil and oceans are producing ever less food. Global warming due to rampant pollution is causing ongoing, rapid changes in the world's climate.
To win, a player must reduce the global population to less than 2 billion, end and clean up pollution, reforest and stop global warming.
This would certainly make the ultimate bloodlust scen.
Seriously though, give the polluting civ the ability to build cheap factories and no mass transit. Pretty soon those cities would be pumping out carbon like no tomorrow. Kill the cities, kill the pollution

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