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  • First Strike RELEASED!

    First Strike
    -Civ2 MGE scenario by Eivind IV


    _________________________________________

    I: INTRO

    In the time after the second world war the victorious allies of the West and the Soviet Union respectively, grew growingly suspicios of each others' world ambitions. This in essence led to a state of 'cold war' between the former allies, resulting in an arms race like never before, involving not only conventional weapons but also nuclear weapons. From this constant state of war readiness, the world became a stage of an ideolodical battle between capitalism and communism, using means such as economic warfare and trade embargos, propaganda, xenophobia, espionage and proxy wars. The threat of mutual assured nuclear destruction made sure that no one would dear to deliver the first strike, as both sides had enough nuclear weapons to bomb each other out of existence and to make the entire planet uninhabitable. But as technology became more advanced, granting better accuracy of the delivery systems, the doctrine of first strike was developed, to degrade the enemy's nuclear forces to such an extent that the retalitatory response would involve "acceptable" losses. The possibility of a first strike weakened the peace based on the deterrence theory, and hence increased the tentions of a third world war.

    The time is 1975, where the current world tentions are at an ease, but with developing world events, and one of the superpowers in your hands, this may very well change. Will you be able to deliver the First Strike?



    _________________________________________

    II: CIVILISATIONS

    Human Civs:
    Warsaw Pact
    People's Republic of China
    American NATO
    European NATO

    AI Civs:
    Pro-Westerners
    Pro-Soviets
    Non-Aligned



    _________________________________________

    III: HOUSE RULES

    1. No tech trading.
    2. No building of new cities, only rebuilding of razed ones.
    3. No ship chaining at seas or in cities.
    4. No bribing of other than the AI pro-countries allowed. See #6 for pro-cities not allowed. Nor may Non-aligned be bribed. A state of war between human civs is the exeption.
    5. No bribing of units.
    6. Exeptions to poxy wars: All non aligned cities, Spain, Romania, North Africa and the Middle East, Cuba, Vietnam, Taiwan and N. Korea.
    7. NATO may only trade with the Pro-Westerners. WARPAC may only trade with the Pro-Soviets. Everyone may trade with the Non-Aligned. China may trade freely world wide.
    8. WARPAC can not declare war on the pro Soviet civ and vice verca NATO can not declare war on the pro Western civ.
    9. Only owners of cities in adjecent to narrow straits and canals can cross them with war ships (i.e. no crossing of the suez with war ships).
    10. Jet bombers and Long Range Bombers may not land on Carriers.
    11. Maximum 5 units on the regular Aircraft Carrier. Maximum 15 on the NP supercarrier.
    12. Subs can not carry ballistic missiles until you've researched "Submarine-Based Nukes". And subs can not carry ICBMs, only MRBMs and Cruise Missiles.
    13. Missiles may not "fly" from sub to sub or carrier to carrier.

    _________________________________________

    IV: HINTS:

    Proxy Wars
    As capitalist civs can only trade with capitalist civs, and WARPAC only with the Pro-Soviets (Everyone can trade with the Non-aligned), proxy wars will be important. To simulate proxy wars (especially in MP games) you will have to ship military hardware to a pro-the opposite of your pro civ's city and unload them nearby. Then you must gift these units to your pro-civ AI, and hope they can win the war and swear legiance to you. This is the only way to expand markets, as you can not declare war just like that without triggering WW3. Once this is done you can ship trade goods to the city and benefit from the revenues. In the case of an MP game, obviously not all pro cities are cities the other human's would tolerate as your new pro city, so be aware. Africa and South America are declared "free zones", meaning everyone can start proxy wars there without the fear of military reactions from the other human civs.

    Avoid pollution
    Co-operate with other nations to keep down the growing pollution around the world. Invest in environmentally friendly technology and city improvements. Only in this way can you avoid global warming.

    Russian industries
    As Russia controls the Caucasus Oil wonder (Hoover Dam) from the start, every city which builds a Heavy Industry will immediately get a +100% shield production.

    _________________________________________

    V: PREVIOUS CHANGES MADE

    Changes made for Beta v.1.1:
    - More expenisive MRBM
    - Better LR heavy bomber
    - SAM buildable only for the human civs
    - Removed the Eurofighter for the Mirage 2000. Tweaked some aircraft stats accordingly. Also edited %some prices etc.
    - Replaced mis placed western troops in Buenos Aires with non-aligned troops.

    Changes made for Beta v.1.2:
    - Rostock renamed Lübeck.
    - Novosibirsk given the European Community wonder (Adam Smith), renamed Siberian Minerals.
    - Novosibirsk given Heavy Industry.
    - Krasjnojarsk given Heavy Industry.
    - Global Power Projetion Fleet (Lighthouse) given to US NATO in Norfolk.
    - Nuclear Submarines Wonder renamed Submarine Force Doctrine.
    - SETI as Soviet Academy of Sciences given to WARPAC in Moscow.
    - The original Soviet Academy of Science renamed Soviet Suppressed Sciences and moved to Leningrad.
    - Petropavlovsk now on hills.

    Changes made for Beta v.1.3:
    - AI civs can no longer build Jet Bombers.
    - Gold renamed dollars.

    Changes made for Beta v.1.4:
    -Fixed Borneo guerillas to pro-soviets.
    -Replaced Calgary with Edmonton in Canada.
    -One more SAM in Teheran.

    Changes made for Beta v.1.5:
    -Now Great Wall and United Nations wonder on both sides of the Iron Curtain will quell AI aggression.
    -China may no longer talk with WARPAC, also a mean to reduce unrealistic AI aggression.
    -NATO civs may no longer negotiate, to avoid a familiar problem of the AI dissolving the NATO alliance.
    -Recon aircrafts now only range 2.
    -About 5 less movement for all ships and troop transporters only carry 1/2 of what they did before.
    -More expensive nukes.
    -More expensive mech inf's.
    -Now the Tracked APC only move 2.
    -Airbase in Halifax.
    -Deng Xiaoping now rightfully in charge in China.
    -Now the Soviet Militarism wonder expires upon the NP Supercarrier tech.
    -Airbases, naval bases and army bases 25 shields more expensive. Now 75.
    -Road through Ardennes removed.
    -Spy 1 more movement

    _________________________________________

    VI: DOWNLOAD FROM THE SL-WIKI
    Last edited by Eivind IV; September 26, 2006, 09:32.
    Find my civ2 scenarios here

    Ave Europa, nostra vera Patria!

  • #2
    Wow, Havent tried this yet but looking good! I absolutely LOVE the proxy war idea, very realistic and in fact not as predictable! Loving it! Gonna try it this evening, It will not dissapoint me

    This scenario truly brings out the political atmosphere of the time!

    EDIT: I tried it and it is looking très bon!
    "[A thoughtful Quote]" -Oscar Wilde

    Comment


    • #3
      At first glance it looks pretty interesting, I've always liked the notion of splitting the Islamic powers between two civ's rather than putting them together to form one single civ as the vanilla Civ II WW3 scenario did, its more realistic to believe that in the third world war there would be at least some fighting between Pakistan and Algeria.

      As AI players, are the pro-western and pro-soviet civ's prone to fighting and invading eachother in gameplay Eivind?

      Comment


      • #4
        Looks grand!!!

        I am interested to see if the big powers can keep each other at arm's length?

        Are there any events that make the USA and USSR go head-to-head?

        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

        Comment


        • #5
          great!! i´m really interested in playing this one

          btw, why did you include the house rules section here? looks as if you were opening a pbem thread instead of presenting your scenario

          anyway, count me in for a pbem!!
          South Atlantic Conflict v1.2 - Civ II Scenario
          Iron Curtain v1.1 - Civ II Scenario

          Comment


          • #6
            @Stalin II:
            Thank you, you're always very kind!

            And I can asure you the proxy war idea works very well. In the playtest PBEM we played (almost a year ago now), the Soviets sponsored rebellions all over the world, but mainly in South America and Africa, and the NATO powers struggled to sponsor the opposite side. Due to this, the Soviets, under control of the very capable PBEM player Rebel (Lord rebel here), he managed to establish some very profitable trade routes, which again made him able to expand his military rapidly. He ultimately won the PBEM, mainly because of NATO's failure to support the Third World agains the communists.

            The PBEM however was played with beta v.1.1, and several changes has been made since then, that has made scenario less predictable. Ships have hold less units and has reduced movement, nukes are more expensive, as well as other units he relied on, to name some changes.

            @Sarsstock:
            The pro-westerns and pro-communists are in a constant war with each other. In some areas there are spawned guerillas, and you can support them with more if you think it's needed. But mostly you will have to physically send units down and gift them over to you pro-civ.

            Playtest have shown that fighting among larger nations between the AI's is not a big problem as far as realism goes.

            @Curt:
            No, ther are no events that force through a ww3, you will have to start it yourself . And after a lot of tweaking I have managed to not let them declare war on each other randomly, as AIs often do. Thanks to Patine's advice of NATo having the UN wonder, and the WARPAC the Great Wall wonder, the problem of a premature ww3 disappeared entirely. So the scenario as it is, works very well in SP as well.

            @Alejandro:
            You ask why the house rules here. The house rules apply for SP as much as it does in MP.

            Thanks, although I am reluctant to engage in more PBEMs, due to real life stuff, I can't resist this one - itching to try the new version. As it's only a 4 player game, it could go very quickly. PBEM thread is here, so go claim your civ. And I'm in for the smallest civ - China!

            Last edited by Eivind IV; September 27, 2006, 05:40.
            Find my civ2 scenarios here

            Ave Europa, nostra vera Patria!

            Comment


            • #7
              A very pleasant suprise!
              This is a scenario I always wanted to play!
              It looks so good!
              The map is eceptional geographically-wise too.
              Here comes the "but":
              But there are some points to consider (all in good-will).

              "Athen" is Athens in German, right? That's Athenae or Athina in Greek.

              You gave Vienna (1.6 million, metropolitan area 2.1 million, 2005 est.) a pop 12. Athens (2.1 million 3.1 to 3.7 metro, 2001 est.) has a pop 8.
              No way that Tirana (0.25 million 1990 est., 0.38 million, 0.7 to 1.0 million metro area 2003 est.) is as large as Athens (pop 8). It is still smaller than Sofia (1.2 to 1.32 metro area 1999 est.), which you gave a pop5.
              Most cities are off relative scale, even taking general population into account. Run a wiki search on this and see.

              It is not "Iraklevon", it's Herakleion or Iraklion.
              Thessaloniki (not on the map) is a larger city (location 148,66) even compared to the Balkan capitals on the map.

              Mount Olympus (loc 147,67) is one of the highest mountains in Europe (2,919 meters) is not a hill.
              The same goes for mt Ida (Psiloritis, loc 148,76 2.5km height) & the Rhodope mountains (loc 149,63 2.1km height inside Bulgaria). That's no grassland.

              Airfields & such:
              Suda bay (loc 147,75) is the main naval base & firing range of the US 6th fleet in the E.Mediterranean, as Naples is for the west. There is another at Izmir, that's worth at least a SAM.
              Other than Incirlik USAF airbase which you have placed, Diyarbakir, Turkey (161,71) was a main EURO NATO airbase in the Middle East. That's where USAF launched its air-raids during the Gulf wars. They mostly got access to airbases in the Gulf after the Iraqi invasion of Kuwait.
              Aviano (loc 137,55) in northern italy is the major USAF base where operations during the 90's Balkan Wars where carried out.
              You'll have to add Ramstein and Spangdahlem (135,49) USAF bases in Germany. Ansbach is near Munich which you cleverly gave to US NATO, so that's covered.
              You placed a EURO NATO airfield in Cyprus, to represent Akrotiri and Dhekelia RAF bases there, I presume. Cyprus however was a non-alligned state. I suggest Non-Alligned presense at loc 155,77.
              Mocambique & Albania were under heavy Chinese influence & assistance. Albania & China remained in alliance till 1977, but their "military"is still predominantly Chinese-equiped. Some Chinese presence would be nice. Certainly in 1975 Albania was in the Chinese sphere of influence.

              Units:
              The T64 was the precursor of T72, it's nearly identical in stats and appearance (some different subsystems & an extra set of wheels). It had a low production for Soviet standards (13000). They were never exported, only Ukraine uses about 2000 of them today. You mean T62, right? It was the main tank of the red army at the time (T55 development with larger turret and gun -tens of thousands built & exported).

              The Mig 21 was near the end of its production (for export) in the USSR by 1975. The Su 17 was mainly an attack jet. Both numerically (for the USSR) and tactically, the Mig 23 was the primary frontline fighter of the WARPAC airforces, in the interceptor and attack (Mig 23BN/ Mig 27 variants). It was the Soviet equivalent to the F4. I'd suggest replacing the Su 17 (3000 Su 17 & Su 22 built)with the Mig 23 (5047 Mig23 + 1300 Mig27 built).

              Remember Curt's Vendetta scenario? You can use the barbarian leader unit slot replicating the stats of the unit in the diplomat slot, but only for the barb civ. I'd suggest moving the Mig 21 to the diplo slot and generating another aircraft with similar stats like the F5 from the Barb leader slot (the one we usually leave empty). I think that if it is bribed (in a city) by a playable civ however, it will turn into a Mig21. Ahem.
              I am currently experimenting with this technique to spawn a vampire, that shares stats with a dwarf. For the record.

              That's it. Hope it's not too much.

              -edit-
              PM me your e-mail I will send you the orders of battle for NATO & WARPAC in the 80's. Major bases, units & equipment included. For the next version. There's never enough of a good thing!
              Last edited by tanelorn; September 27, 2006, 08:02.
              "Whoever thinks freely, thinks well"
              -Rigas Velestinlis (Ferraios)
              "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
              "I have a cunning plan..." (Baldric)

              Comment


              • #8
                I used "military" far Albania, because after the revolt ousted Berisha the first time, much of the equipment went to the militias or was sold in the black market. It was mostly in disrepair since the 80's anyway. Practically everyone has a Chinese made Kalashnikov, to fire at weddings & feasts in Crete.
                I have nothing against Albanians, I am into the process of learning the language actually.
                "Whoever thinks freely, thinks well"
                -Rigas Velestinlis (Ferraios)
                "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                "I have a cunning plan..." (Baldric)

                Comment


                • #9
                  Originally posted by Eivind IV
                  @Alejandro:
                  You ask why the house rules here. The house rules apply for SP as much as it does in MP.
                  really? uh! that´ll require a firm discipline
                  moreover, the AI will simply ignore those things in a SP game.

                  anyway, see you in the pbem!
                  Last edited by academia; September 27, 2006, 08:13.
                  South Atlantic Conflict v1.2 - Civ II Scenario
                  Iron Curtain v1.1 - Civ II Scenario

                  Comment


                  • #10
                    Poland should have been made independant civ
                    "I realise I hold the key to freedom,
                    I cannot let my life be ruled by threads" The Web Frogs
                    Middle East!

                    Comment


                    • #11
                      Originally posted by tanelorn
                      Mount Olympus (loc 147,67) is one of the highest mountains in Europe (2,919 meters) is not a hill.
                      Though I admit it's a mountain, the "one of the highest mountains in Europe" made me laugh!

                      Sorry, but I live in the Alps...
                      Ankh-Morpork, we have an orangutan...
                      Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                      POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                      LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                      Comment


                      • #12
                        2,919 is high, you highlander barbarian ignorant!
                        The highest place in Poland is a third lower that that
                        "I realise I hold the key to freedom,
                        I cannot let my life be ruled by threads" The Web Frogs
                        Middle East!

                        Comment


                        • #13
                          @Tanelorn:
                          Tank you, but damnit, why didn't you say this before I released it?

                          I'm not sure I will bother making a new version right now, as the "bugs" you report will not have a dramatic effect on game play per se. I will however keep your respond in mind for future updates, so more feedback will be apreciated. If you are familiar with my scenarios, you should know that I am reknown for never really finishing a scenario, and constant updates is a fact of my designing.

                          I am however curious as to what this extra (?) unit you speak of. Are you telling me the extra barbarian slot can be put into use?

                          @Academia:
                          Of course, there will be no gestapo looking over you shoulders to see that you play by the rules, but for enhanced realism and challenge, you should follow the house rules, although you know the AI won't do it.
                          Find my civ2 scenarios here

                          Ave Europa, nostra vera Patria!

                          Comment


                          • #14
                            @ Eivind: Yup. That's it. Just checked it. It works. Manfred lives!
                            @Steph: Everything is relative. What are the Alps compared to the Himalayas?
                            They are beautiful of course. I love mountains. So it all depends on how you see it.
                            Man, all that winking will give me an eyesore, for sure.
                            ouch!
                            "Whoever thinks freely, thinks well"
                            -Rigas Velestinlis (Ferraios)
                            "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                            "I have a cunning plan..." (Baldric)

                            Comment


                            • #15
                              Originally posted by Heresson
                              2,919 is high, you highlander barbarian ignorant!
                              The highest place in Poland is a third lower that that
                              Now I get it....Your posts are due to oxygen starvation...!

                              http://sleague.apolyton.net/index.php?title=Home
                              http://totalfear.blogspot.com/

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