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ToT events formula

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  • ToT events formula

    This is from the ToT macro.txt:




    CityTaken city= name of a city
    [UnitType=] Spy
    attacker= new owner civilization name
    defender= previous owner civilization name



    Am i reading this correctly? Can this actually be made into a unit specific trigger?
    If a certain city is captured by a specific unit only is the event trigger activated?

    Can the "Unit type" be inserted into other events as well(such as the unit killed trigger-the specific unit being the aggressor)?


    I know its an idiotic question but i am far too lazy currently to try it out.
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

  • #2
    Moreover the macro.txt clearly states that using a single event to create 255 units takes up the same memory as creating 1 unit.

    It can't be. Can anybody confirm this?

    As stated before am far too lazy to check these out.
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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    • #3
      Ahem. Well, as I've been saying for... well, nevermind. Yes both are true, although the 'CityTaken' event only distingushes between a city captured by force (any ground unit) and one that is bribed. So 'UnitType' is only used followed by 'Spy'.
      Tecumseh's Village, Home of Fine Civilization Scenarios

      www.tecumseh.150m.com

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