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Objective point scoring in ToT

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  • #16
    Do you have a deadline on this one?
    I'll be happy to furiously playtest it after the 10th of april.
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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    • #17
      Originally posted by fairline
      Thanks Mercator - if I post the maps I have for the extent of the Mongol Empire, would you be able to check them out?
      Sure... Though, well, Catfish's simple method suddenly sounds awfully tempting.
      Or, um, here are 2 good maps:
      http://www.nationalgeographic.com/ge...es/theback.jpg (orange marked area is empire, green areas are vassal states)


      Your right about the horses - they should be shaggy ponies really, but I tend to re-use the horses I draw for other stuff.... (Boco will know the origin of the Mongol horse-archer mount )


      You lazy bastard! Spending all your free time drawing great Civ2 units and not even bothering to get the horses right.

      I've Sinicised (is that a word?) the generic units rather than Westernised them BTW.


      Yeah that makes sense. I thought about that after I posted that.
      Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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      • #18
        Originally posted by Boco
        I'll contact you.
        Seems to be easier said than done.

        This is the SMTP Server program at host me.freeserve.com. I'm sorry to have to inform you that your message could not be be delivered to one or more recipients.
        Howzabout you write me, instead.
        El Aurens v2 Beta!

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        • #19
          Damn that e-mail account! Seems about 50% gets bounced. I'll drop you a line.
          http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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          • #20
            Originally posted by Catfish

            I ended up converting this scenario a little over a month ago. Never got round to posting here, though. I multiplied the ratio of the total number of objectives in the converted scenario (174) to the total from the original (230) by the existing victory thresholds to produce the new ones. This gave me values of 150, 90, 60 and 45 (rounded). I use this method for scenarios with relatively large numbers of objective cities and/or where the original x3 objectives are evenly distributed across the map. Further refinement of these values really requires playtesting.
            That's a good way as well; I'm in two minds now, so maybe I'll try both alternatives.

            Originally posted by Mercator
            Or, um, here are 2 good maps:
            http://www.nationalgeographic.com/g...ges/theback.jpg (orange marked area is empire, green areas are vassal states)
            Thanks

            You lazy bastard! Spending all your free time drawing great Civ2 units and not even bothering to get the horses right.
            lazy doesn't even get close.
            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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            • #21
              Originally posted by Palaiologos
              Do you have a deadline on this one?
              I'll be happy to furiously playtest it after the 10th of april.
              Nope, no deadline. I'll drop you a line too.
              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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              • #22
                Originally posted by fairline
                Damn that e-mail account! Seems about 50% gets bounced. I'll drop you a line.
                Got your pm. I'll work on EA while your putting things together.
                El Aurens v2 Beta!

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                • #23
                  Sorry Dave, I didn't get my act together this last weekend. I'm away for Easter as well, so I'll try to get something to you this week.
                  http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                  • #24
                    If there's one thing I can't stand, it's a scenario designer who keeps postponing release dates. Well, I spend a little time on EA this past weekend...

                    Don't worry, RL will be keeping me busy for a week or two as well.
                    El Aurens v2 Beta!

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                    • #25
                      It looks just too grand and amazing....!
                      A classic scenario given a new breath of vibrant life...

                      *weeps*

                      I would love to try this one out, if fairline sees it fit to send me a zip!

                      PS
                      I want to see Exile's 'age of crusades' masterwork given this treatment!!!

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #26
                        I have some time off next week, and I could post it on my "Conversions" page then, if you can email it to me.
                        Tecumseh's Village, Home of Fine Civilization Scenarios

                        www.tecumseh.150m.com

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                        • #27
                          Holy canoly!
                          You outdid yourself! Again!
                          "Whoever thinks freely, thinks well"
                          -Rigas Velestinlis (Ferraios)
                          "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                          "I have a cunning plan..." (Baldric)

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