Any good scenarios that demonstrate a good simulation of Blitzkreig warfare?
I've been toying with the idea of covering the whole map in invisible forts, and allowing all tanks with the ability to ignore ZOC.
Is there also a way of creating a unit that acts like a plane, but can only damage a civilization's improvements by pillage (Like a Tactical Bomber).
I've been toying with the idea of covering the whole map in invisible forts, and allowing all tanks with the ability to ignore ZOC.
Is there also a way of creating a unit that acts like a plane, but can only damage a civilization's improvements by pillage (Like a Tactical Bomber).
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